1,043
edits
(add ways to obtain (my disassembly is a bit outdated, though)) |
m (add reference for having its own rng channel) |
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| gameversion = 2.0.203.20 | | gameversion = 2.0.203.20 | ||
}} | }} | ||
<!-- END QBE -->When a {{name}} is used in a recipe, there is 25% chance to get +1 to all base [[Attributes]] (Agility, Strength, Toughness, Willpower, and Ego) permanently. This cannot be rerolled with [[Precognition]]. No matter the outcome, this will [[Mutations#Buying_Mutations|reseed the mutation pool]] next time a mutation is bought, as well as resetting {{favilink|brain brine}}'s [[random number generation|random seed]]. | <!-- END QBE -->When a {{name}} is used in a recipe, there is 25% chance to get +1 to all base [[Attributes]] (Agility, Strength, Toughness, Willpower, and Ego) permanently. This cannot be rerolled with [[Precognition]].{{Code Reference | class= CookingDomainAttributes_UnitPermanentAllStats_25Percent | namespace = XRL.World.Effects | method = Init}} No matter the outcome, this will [[Mutations#Buying_Mutations|reseed the mutation pool]] next time a mutation is bought, as well as resetting {{favilink|brain brine}}'s [[random number generation|random seed]]. | ||
If in a named recipe, the name can have the adjectives "god", "divine", "godly" or the noun "nectar". | If in a named recipe, the name can have the adjectives "god", "divine", "godly" or the noun "nectar". |