Earth Face: Difference between revisions
Updated by egocarib with game version 2.0.201.53 using QBE v1.0rc2
m (link to Sultan masks page) |
imported>Trashmonks |
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| dv = 2 | | dv = 2 | ||
| weight = 1 | | weight = 1 | ||
| featureweightinfo = yes | |||
| commerce = 6500 | | commerce = 6500 | ||
| id = The Earth Face | | id = The Earth Face | ||
Line 21: | Line 22: | ||
| ego = 1 | | ego = 1 | ||
| acid = 10 | | acid = 10 | ||
| electric = 10 | |||
| cold = 10 | | cold = 10 | ||
| heat = 10 | | heat = 10 | ||
Line 26: | Line 28: | ||
| desc = On the countenance, ribbons of alabaster cloud circumscribe a lapis sea and forests of jade. At the median of it all, a Spindle pierces the outer rondure and disappears beyond the composition. The inside of the mask is ribboned with burnt tracery from where it was molded on a gallium lathe, then dyed with the milked irises of shedim and set to dry in a pool of warm static. | | desc = On the countenance, ribbons of alabaster cloud circumscribe a lapis sea and forests of jade. At the median of it all, a Spindle pierces the outer rondure and disappears beyond the composition. The inside of the mask is ribboned with burnt tracery from where it was molded on a gallium lathe, then dyed with the milked irises of shedim and set to dry in a pool of warm static. | ||
{{Qud shader|R|{{(}}+10 Heat Resistance{{)}}}} | {{Qud shader|R|{{(}}+10 Heat Resistance{{)}}}} | ||
{{Qud shader|C|{{(}}+10 Cold Resistance{{)}}}} | {{Qud shader|C|{{(}}+10 Cold Resistance{{)}}}} | ||
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{{Qud shader|C|{{(}}+1 Intelligence{{)}}}} | {{Qud shader|C|{{(}}+1 Intelligence{{)}}}} | ||
| categories = Masks | | categories = Masks | ||
| gameversion = 2.0.201.53 | |||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |