Eigenpistol: Difference between revisions

25 bytes added ,  20:49, 15 November 2021
Updated by egocarib with game version 2.0.202.96 using QBE v1.0rc2
mNo edit summary
(Updated by egocarib with game version 2.0.202.96 using QBE v1.0rc2)
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| tilecolors = bB
| tilecolors = bB
| renderstr = )
| renderstr = )
| extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | twohanded = no | metal = yes | penetratingammo = yes | energycellrequired = yes}}
| extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | twohanded = no | metal = yes | penetratingammo = yes | energycellrequired = yes | energyammoloader = yes}}
| inheritingfrom = BasePistol
| inheritingfrom = BasePistol
| dynamictable = {{Dynamic object|Guns|Eigenpistol}} </br>{{Dynamic object|Items|Eigenpistol}}
| dynamictable = {{Dynamic object|Guns|Eigenpistol}} </br>{{Dynamic object|Items|Eigenpistol}}
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Accuracy: High{{)}}}}
Accuracy: High{{)}}}}
| categories = Pistols
| categories = Pistols
| gameversion = 2.0.202.92
| gameversion = 2.0.202.96
}}
}}
<!-- END QBE -->{{No Description}}
<!-- END QBE -->{{No Description}}


{{Missile Weapon Navbox}}
{{Missile Weapon Navbox}}
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