Page values for "Electrical Generation"

"_pageData" values

1 row is stored for this page
FieldField typeValue
_creationDateDatetime2019-08-13 12:24:36 AM
_modificationDateDatetime2024-02-03 11:52:37 PM
_creatorStringTeamtoto
_categoriesList of String, delimiter: |Mutations
_isRedirectBooleanNo
_pageIDInteger952
_pageNamePageElectrical Generation
_pageTitleString

Electrical Generation

_pageNamespaceInteger0

"Mutations" values

1 row is stored for this page
FieldField typeValue
NameStringElectrical Generation
TypeStringPhysical
CostInteger4
SlotsList of String, delimiter: ,
CanEquipSlotsBoolean
ExclusionsList of Page, delimiter: ,
MutationIDStringElectricalGeneration
RealityDistortBooleanNo
DescriptionWikitext

You accrue electrical charge that you can use and discharge to deal damage.

Maximum charge: (level based) Accrue base (level based) charge per turn Can discharge all held charge for 1d4 damage per 1000 charge Discharge can arc to adjacent targets dealing reduced damage, up to 1 target per 1000 charge EMP causes involuntary discharge (difficulty 18 Willpower save) You can drink charge from energy cells and capacitors. You gain 100 charge per point of electrical damage taken. You can provide charge to equipped devices that have integrated power systems.

PrereleaseBooleanNo
VariantsList of String, delimiter: ,
ObtainableBooleanYes
StartingMutationBooleanYes
DeprecatedBooleanNo

"GeneralData" values

1 row is stored for this page
FieldField typeAllowed valuesValue
ImageFile
electrical generation mutation.png
ObjectIDStringMutation:ElectricalGeneration
DisplayNameWikitext

Electrical Generation

PlainNameStringElectrical Generation
DisplayCharWikitext
TileColorsStringwW
CommerceFloat
WeightFloat
TierInteger
AliasesList of String, delimiter: ,
IDAliasesList of String, delimiter: ,
CategoriesStringMutations
JoinKeyStringElectrical Generation
DescriptionWikitext

You accrue electrical charge that you can use and discharge to deal damage.

Maximum charge: (level based) Accrue base (level based) charge per turn Can discharge all held charge for 1d4 damage per 1000 charge Discharge can arc to adjacent targets dealing reduced damage, up to 1 target per 1000 charge EMP causes involuntary discharge (difficulty 18 Willpower save) You can drink charge from energy cells and capacitors. You gain 100 charge per point of electrical damage taken. You can provide charge to equipped devices that have integrated power systems.

ParentObjectStringInorganicObject · Item · NotakeItem · Food · Snack · Preservable · BaseBreatherGlandPaste · Organ · BaseBreatherGland · Raw Meat · Mushroom · Corpse · Projectile · MeleeWeapon · BaseCudgel · Cudgel4 · Cudgel5th · BaseDagger · Dagger4 · BaseAxe · BaseHindrenAxe · BaseLongBlade · Long Sword3 · Svensword · MissileWeapon · BaseMissileWeapon · BaseFirearm · BasePistol · BaseMagazinePistol · Borderlands Revolver · BaseRifle · BaseMagazineRifle · Carbine · BaseHeavyWeapon · BaseMagazineHeavyWeapon · BaseBow · NaturalMissileWeapon · Armor · BaseBracelet · BaseBeadBracelet · BaseHelmet · BaseHat · BaseMask · BaseFaceJewelry · BaseArmlet · LeatherBracer · BaseArmor · BaseBoot · BaseGlove · BaseTreadAccessory · BaseCloak · BaseShield · NaturalWeapon · FungalInfection · Vessel · Token · Deed · Book · LightSource · WaterContainer · Tool · BaseRecoiler · Argyve's Data Disk · Medication · Scrap · Trinket · Copper Nugget · Gemstone · Energy Cell · Liquid Fueled Energy Cell · BaseCybernetics2Equipment_1point · BaseCybernetics2Equipment_2point · BaseCybernetics2Equipment_3point · BaseCybernetics2Equipment_4point · BaseCyberneticsCreditWedge · Security Card · Wall · BaseWallBrick · BaseTombWall · BaseWallMetal · MetalWall · MainframeWall · BaseWallRock · BaseSedimentaryRock · BaseMetamorphicRock · BasePlantWall · BaseForcefield · GlassWall · Walltrap · Basalt · Marble · BaseThrownWeapon · Grenade · Furniture · Table · Door · NotakeFurniture · HighTechInstallation · BaseHydraulicPipe · BaseChair · BaseBed · Chest · Sign · Switch · Village Monument · Orrery · Statue · Six Day Stilt statue · Baetyl · Web · Relief · Relief1 · Relief2 · Stairs · StairsDown · InertObject · Gas · Space-Time Anomaly · Plant · ActivePlant · BasePlant · BaseAloe · Lagroot · BaseFungus · LiquidLichen · LiquidLichen Minor · FungusPuffer · Watervine · Fungus · Creature · Animal · BaseAnimal · BaseCat · Ray Cat · BaseBear · BaseAntelope · Boar · BaseDog · Goatfolk · Goatfolk Savage · Goatfolk Shaman · BaseSlugsnout · BaseInsect · BaseCrab · BaseOoze · BaseSludge · BaseReptile · BaseTortoise · BaseFish · BaseSpider · BaseBird · BaseWorm · BaseSnail · BaseSlug · Robot · BaseRobot · BarathrumiteRobot · Scrapbot · TinkerTurret · HostileTurret · WeaponEmplacement · Turret Tinker · BaseMiner · Humanoid · BaseHumanoid · BaseTrueKin · Cragmensch · Dromad · Glow Wight · Naphtaali · Snapjaw · Snapwjaw Troglodyte · Troll · Troll King · BaseSightless · Trash Monk · Glittermensch · BaseIssachari · Mysterious Gunslinger · Mechanimist · Mechanimist Zealot · Mechanimist Temple Paladin · Mechanimist Warden · Mechanimist Priest 1 · NPC · BaseArconaut · Urshiib · Barathrumite · HumanTinker · HumanTinker_Village0 · BaseFarmer · BaseWatervineFarmer · BaseHunter · BaseMerchant · CrabFarmer · BaseHindren · HindrenVillager · HindrenScout · BaseApe · Albino ape · BaseBaboon · Baboon · BaseNest · MutatedPlant · MutatedBush · MutatedSucculent · SapientMutatedSucculent · MutatedFlower · SapientMutatedFlower · Glowpad · MutatedVine · SapientMutatedVine · Plant Turret · MutatedTree · MutatedFungus · SapientMutatedFungus · Liquid

"VersHistInfobox" values

1 row is stored for this page
FieldField typeValue
VersionString2.0.206.63