Page values for "Electrical Generation"
"_pageData" values
1 row is stored for this pageField | Field type | Value |
---|---|---|
_creationDate | Datetime | 2019-08-13 12:24:36 AM |
_modificationDate | Datetime | 2024-02-03 11:52:37 PM |
_creator | String | Teamtoto |
_categories | List of String, delimiter: | | Mutations |
_isRedirect | Boolean | No |
_pageID | Integer | 952 |
_pageName | Page | Electrical Generation |
_pageTitle | String | Electrical Generation |
_pageNamespace | Integer | 0 |
"Mutations" values
1 row is stored for this pageField | Field type | Value |
---|---|---|
Name | String | Electrical Generation |
Type | String | Physical |
Cost | Integer | 4 |
Slots | List of String, delimiter: , | |
CanEquipSlots | Boolean | |
Exclusions | List of Page, delimiter: , | |
MutationID | String | ElectricalGeneration |
RealityDistort | Boolean | No |
Description | Wikitext | You accrue electrical charge that you can use and discharge to deal damage. Maximum charge: (level based) Accrue base (level based) charge per turn Can discharge all held charge for 1d4 damage per 1000 charge Discharge can arc to adjacent targets dealing reduced damage, up to 1 target per 1000 charge EMP causes involuntary discharge (difficulty 18 Willpower save) You can drink charge from energy cells and capacitors. You gain 100 charge per point of electrical damage taken. You can provide charge to equipped devices that have integrated power systems. |
Prerelease | Boolean | No |
Variants | List of String, delimiter: , | |
Obtainable | Boolean | Yes |
StartingMutation | Boolean | Yes |
Deprecated | Boolean | No |
"GeneralData" values
1 row is stored for this pageField | Field type | Allowed values | Value |
---|---|---|---|
Image | File | ||
ObjectID | String | Mutation:ElectricalGeneration | |
DisplayName | Wikitext | Electrical Generation | |
PlainName | String | Electrical Generation | |
DisplayChar | Wikitext | ||
TileColors | String | wW | |
Commerce | Float | ||
Weight | Float | ||
Tier | Integer | ||
Aliases | List of String, delimiter: , | ||
IDAliases | List of String, delimiter: , | ||
Categories | String | Mutations | |
JoinKey | String | Electrical Generation | |
Description | Wikitext | You accrue electrical charge that you can use and discharge to deal damage. Maximum charge: (level based) Accrue base (level based) charge per turn Can discharge all held charge for 1d4 damage per 1000 charge Discharge can arc to adjacent targets dealing reduced damage, up to 1 target per 1000 charge EMP causes involuntary discharge (difficulty 18 Willpower save) You can drink charge from energy cells and capacitors. You gain 100 charge per point of electrical damage taken. You can provide charge to equipped devices that have integrated power systems. | |
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"VersHistInfobox" values
1 row is stored for this pageField | Field type | Value |
---|---|---|
Version | String | 2.0.206.63 |