Electrical Generation: Difference between revisions

1,331 bytes added ,  03:39, 24 July 2023
Add a Strategy section for the Electrical Generation mutation
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(Add a Strategy section for the Electrical Generation mutation)
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==Strategies==
{{Opinion}}
A major component of using Electrical Generation effectively is controlling the direction of electrical arcs as much as possible, hitting several enemies with a single arc. This is made challenging by the fact that Discharge can only be used against adjacent enemies, and that arcs tend to travel better through physical media than through air.
As such, Electrical Generation synergizes well with abilities that construct a continuous path between points. For instance, you can use {{favilink|Spinnerets}} to lay down a path of webs, or {{favilink|Force Wall}} to construct a forcefield between yourself and an enemy, directing your electric arcs towards enemies. The demo below (run with the "Draw electrical arcs" option enabled) shows an example of using Force Wall to hit several distant enemies at once.
[[Image:Electrical_arc_through_force_wall.gif|center|400px|alt=GIF of an electrical arc moving through a forcefield, killing several enemies in the process]]
Another offensive strategy utilizes the fact that electrical arcs pass through walls. In conjunction with abilities like {{favilink|Heightened Hearing}} and {{favilink|Clairvoyance}} that allow you to detect an enemy on the other side of a wall, Electrical Generation can be used to hit groups of enemies before you encounter them.


==Advantages & Disadvantages==
==Advantages & Disadvantages==