Electrified: Difference between revisions

6 bytes added ,  07:56, 3 May 2022
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{{name|caps}} is a weapon mod that adds extra damage that is applied to targets on hit, even if the weapon does not [[PV|penetrate]] the target's armor. Adding this to a weapon causes it to become [[EMP sensitive]] and use up 10 charge per melee hit. Electricity from this weapon's strikes causes 'Electric' and 'Shock' [[damage type|damage]] and can arc to nearby adjacent creatures and objects.{{Code Reference|class=ModElectrified}} Higher-tier weapons with this mod will have higher "voltage" potential, which allows them to chain to a greater number of surrounding enemies and objects. An attack can chain from the initially hit enemy up to '''Voltage - 1''' times.{{Code Reference|class=Physics|method=ApplyDischarge}}
{{name|caps}} is a weapon mod that adds extra damage that is applied to targets on hit, even if the weapon does not [[PV|penetrate]] the target's armor. Adding this to a weapon causes it to become [[EMP sensitive]] and use up 10 charge per melee hit. Electricity from this weapon's strikes causes 'Electric' and 'Shock' [[damage type|damage]] and can arc to nearby adjacent creatures and objects.{{Code Reference|class=ModElectrified}} Higher-tier weapons with this mod will have higher "voltage" potential, which allows them to chain to a greater number of surrounding enemies and objects. An attack can chain from the initially hit enemy up to '''Voltage - 1''' times.{{Code Reference|class=Physics|method=ApplyDischarge}}


== Eligible Items ==
=== Eligible Equipment ===
{{#cargo_query:
{{#cargo_query:
   | tables = Modability=M,ItemsTable=IT,GeneralData=GD
   | tables = Modability=M,ItemsTable=IT,GeneralData=GD
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