384
edits
m (Added a link to the list of body parts) |
|||
Line 6: | Line 6: | ||
==Clothing== | ==Clothing and Armor== | ||
{{main|Armor (AV)}} | {{main|Armor (AV)}} | ||
{{main|Dodge (DV)}} | {{main|Dodge (DV)}} | ||
Clothing and | Clothing and armor items alter the '''AV''' {{AV}} and '''DV''' {{DV}} stats when equipped. High DV increases the likelihood of dodging an attack, and high AV decreases the damage taken from a successful attack. Heavier armor provides high AV and low to negative DV, while clothing and certain lighter armors provide high DV and minimal AV. Certain abilities can degrade armor values: for example, being struck by [[Cleave]] will cause an equipped item to become [[cracked]], which causes a temporary {{AV}}-1 penalty to the item. | ||
An unmutated human body possesses six types of slots capable of wearing clothing: | |||
* Head | * Head | ||
Line 21: | Line 21: | ||
* Body | * Body | ||
* | * Arms | ||
* Feet | * Feet | ||
==Weapons== | ==Weapons== |
edits