Equipment: Difference between revisions

14 bytes added ,  03:40, 21 January 2022
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* Feet
* Feet


If a player possesses multiple body parts of the same type, such as a left and right arm, the '''AV''' {{AV}} and '''DV''' {{DV}} stats of the items on those slots will be averaged and the resulting value will be rounded to the nearest whole number, with half values rounding towards 0. For example, if an unmutated human equipped a {{Favilink|leather bracer}} {{AV}}1 {{DV}}0 on one arm and a {{Favilink|snakeskin armlet}} {{AV}}0 {{DV}}2 on the other, they would gain {{AV}}0 {{DV}}1 from those items. However, all other benefits of an item are unaffected: if a [[two-headed]] player equips two {{Favilink|elastyne skull cap}}s, they will gain 25 cold resistance from each cap for a total of 50 cold resistance.
If a player possesses multiple body parts of the same type, such as a left and right arm, the '''AV''' {{AV}} and '''DV''' {{DV}} stats of the items on those slots will be averaged and the resulting value will be rounded to the nearest whole number, with half values rounding towards 0. For example, if an unmutated human equipped a {{Favilink|leather bracer}} {{AV}}1 {{DV}}0 on one arm and a {{Favilink|snakeskin armlet}} {{AV}}0 {{DV}}2 on the other, they would gain {{AV}}0 {{DV}}1 from those items. However, all other benefits of an item are unaffected: if a [[two-headed]] player equips two {{Favilink|elastyne skull cap}}s, they will gain 25 [[cold resistance]] from each skull cap for a total of 50 [[cold resistance]].


==Shields==
==Shields==
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