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|complexity = 4 | |complexity = 4 | ||
}} | }} | ||
{{name}} is a unique mod that has randomized effects. The tile and detail color of {{name}} items will flicker back and forth between {{qud text|&OO&or&Oa&on&Og&oe|notxml}} and {{qud text|&Kblack|notxml}}. | {{name|caps}} is a unique mod that has randomized effects. The tile and detail color of {{name}} items will flicker back and forth between {{qud text|&OO&or&Oa&on&Og&oe|notxml}} and {{qud text|&Kblack|notxml}}. | ||
After looking at an extradimensional item, the dimension which it hails from will be added in the Gossip and Lore page in the [[Journal]]. | After looking at an extradimensional item, the dimension which it hails from will be added in the Gossip and Lore page in the [[Journal]]. | ||
{{name}} items have double [[commerce]] value on top of the 3x value increase from the mod itself, which means that the total increase is 6x. | {{name|caps}} items have double [[commerce]] value on top of the 3x value increase from the mod itself, which means that the total increase is 6x. | ||
==Possible Bonuses== | ==Possible Bonuses== | ||
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!Melee Weapons | !Melee Weapons | ||
|- | |- | ||
| +1 [[PV]] | | +1 {{PV}}[[PV]] | ||
|- | |- | ||
| +2 to size of damage die | | +2 to size of damage die | ||
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| +1 damage | | +1 damage | ||
|- | |- | ||
| +3 to PV bonus cap | | +3 to {{PV}}PV bonus cap | ||
|- | |- | ||
| +2 to hit | | +2 to hit | ||
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| +1 rate of fire | | +1 rate of fire | ||
|- | |- | ||
| +1 [[PV]] | | +1 {{PV}}[[PV]] | ||
|- | |- | ||
| +2 to size of damage die | | +2 to size of damage die | ||
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| +1 Ego | | +1 Ego | ||
|- | |- | ||
| | |{{favilink|Light Manipulation}} at level 1 | ||
|- | |- | ||
| | |{{favilink|Temporal Fugue}} at level 1 | ||
|- | |- | ||
| | |{{favilink|Electrical Generation}} at level 1 | ||
|} | |} | ||
{| class="wikitable" style="display: inline-table;padding:1em;" | {| class="wikitable" style="display: inline-table;padding:1em;" | ||
!Armor | !Armor | ||
|- | |- | ||
| +1 [[DV]] | | +1 {{DV}}[[DV]] | ||
|- | |- | ||
| +1 [[AV]] | | +1 {{AV}}[[AV]] | ||
|- | |- | ||
| +10 Acid resist | | +10 Acid resist | ||
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| [[Improved Block]] | | [[Improved Block]] | ||
|- | |- | ||
|1-2 point reduction in DV penalty | |1-2 point reduction in {{DV}}DV penalty | ||
|- | |- | ||
|5-10 point reduction in Quickness penalty | |5-10 point reduction in Quickness penalty | ||
|- | |- | ||
| + | | +10 {{AV}}[[AV]] | ||
|- | |- | ||
| +10 Acid resist | | +10 Acid resist | ||
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== Tips == | == Tips == | ||
One way to obtain an {{name}} item is by farming [[glimmer#Extradimensional Hunters|extradimensional psychic hunters]]. If you ensure (typically through | One way to obtain an {{name}} item is by farming [[glimmer#Extradimensional Hunters|extradimensional psychic hunters]]. If you ensure (typically through {{favilink|Domination}}) that their most valuable item at the moment of death is the item you need, it will have a 5% chance of becoming {{name}} after you kill the hunter (otherwise it will disappear). This chance can be rerolled through {{favilink|Precognition}}. It's possible to bypass the limit of 3 mods when generating {{name}} items this way. | ||
The {{favilink|Otherpearl}} multiplies the chance of finding {{name}} items by about 5 times. It can be cloned with {{favilink|metamorphic polygel}}, and stacks multiplicatively with itself when equipped in hands or thrown weapon slot as well as on arms. In total, this increases the weight of {{name}} in item generation by a factor of 3125. One way to make use of this is that items tinkered with {{favilink|Nacham's Ribbon}} have a small (but higher than usual) chance of being {{name}}, which becomes a very significant chance with 5 {{favilink|Otherpearl|plural}} equipped. | The {{favilink|Otherpearl}} multiplies the chance of finding {{name}} items by about 5 times. It can be cloned with {{favilink|metamorphic polygel}}, and stacks multiplicatively with itself when equipped in hands or thrown weapon slot as well as on arms. In total, this increases the weight of {{name}} in item generation by a factor of 3125. One way to make use of this is that items tinkered with {{favilink|Nacham's Ribbon}} have a small (but higher than usual) chance of being {{name}}, which becomes a very significant chance with 5 {{favilink|Otherpearl|plural}} equipped. | ||
{{Mod Navbox}} | {{Mod Navbox}} |
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