Eyeless king crab: Difference between revisions

1 byte added ,  19:30, 19 September 2019
Updated by Teamtoto using QBE v1.0rc1
imported>Trashmonks
(Updated by Teamtoto using QBE v1.0rc1)
imported>Trashmonks
(Updated by Teamtoto using QBE v1.0rc1)
Line 7: Line 7:
| dv = 3
| dv = 3
| ma = 0
| ma = 0
| id = Eyeless King Crab
| colorstr = &Y
| colorstr = &Y
| renderstr = C
| renderstr = C
| id = Eyeless King Crab
| corpse = {{ID to name|Eyeless King Crab Corpse}}
| corpse = {{ID to name|Eyeless King Crab Corpse}}
| corpsechance = 25
| corpsechance = 25
| role = Tank
| inheritingfrom = BaseCrab
| quickness = 100
| quickness = 100
| movespeed = 100
| movespeed = 100
| role = Tank
| isswarmer = no
| inheritingfrom = BaseCrab
| strength = 18+1d4+3d3+2
| strength = 18+1d4+3d3+2
| agility = 6+1d3+3d2-1
| agility = 6+1d3+3d2-1
Line 30: Line 29:
| demeanor = neutral
| demeanor = neutral
| gender = neuter
| gender = neuter
| inventory = {{inventory|{{ID to name|Eyeless King Crab_Claw}}|2}}
| inventory = {{inventory|Eyeless King Crab_Claw|2|no|100}}
| skills = {{SkillID to name|Cudgel}} </br>{{SkillID to name|Dual_Wield}} </br>{{SkillID to name|Dual_Wield_Two_Weapon_Fighting}}
| skills = {{SkillID to name|Cudgel}} </br>{{SkillID to name|Dual_Wield}} </br>{{SkillID to name|Dual_Wield_Two_Weapon_Fighting}}
| mutations = {{creature mutation|{{MutationID to name|EnhancedSkeleton}}|0}} </br>{{creature mutation|{{MutationID to name|KineticDampening}}|0}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|6|8}}
| mutations = {{creature mutation|{{MutationID to name|EnhancedSkeleton}}|0|8}} </br>{{creature mutation|{{MutationID to name|KineticDampening}}|0|8}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|6|8}}
| desc = This enormous crab scuttles forth beneath a cavernous ivory shell large enough to house a man and a bedroll, and in fact Qud's subterranean hermits are known to take up residence in the flaking shells of dead king crabs.
| desc = This enormous crab scuttles forth beneath a cavernous ivory shell large enough to house a man and a bedroll, and in fact Qud's subterranean hermits are known to take up residence in the flaking shells of dead king crabs.
| categories = Crabs
}}
}}
[[Category:Crabs]]
[[Category:Crabs]]
{{Creature Navbox Crabs}}
{{Creature Navbox Crabs}}
{{Faction Navbox}}
{{Faction Navbox}}
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