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{{Mod | {{Mod | ||
|title | | title = {{qud text|fitted with cleats}} | ||
|type | | type = Boot, Exoskeleton | ||
|id | | id = ModCleated | ||
|rarity | | rarity = C | ||
|tinkerable =yes | | tinkerable = yes | ||
|tinkertier =1 | | tinkertier = 1 | ||
|value | | value = 1.1 | ||
|desc | | powerloadsensitive = no | ||
| empsensitive = no | |||
| realitydistortion = no | |||
| desc = &CFitted with cleats: +2-4 to saves vs. forced movement, knockdown, knockback, and being restrained. | |||
}} | }} | ||
The {{name}} mod provides a bonus to saves versus | The {{name}} mod provides a bonus to saves versus involuntary movement effects including Move, Knockdown, Knockback, and Restraint. | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 25: | Line 27: | ||
| +4 to saves | | +4 to saves | ||
|} | |} | ||
== Eligible Equipment == | |||
{{#cargo_query: | |||
| tables = Modability=M,GeneralData=GD,ExtraInfo=EI | |||
| join on = M.JoinKey=GD.JoinKey,M.JoinKey=EI.JoinKey | |||
| fields = CONCAT('{{(}}favilink id{{!}}',M.ObjectID,'{{)}}')=Item, | |||
CONCAT('+',FLOOR(COALESCE(GD.Tier,1)/4)+2)=Save Bonus | |||
| where = (M.SupportedMods HOLDS 'BootMods' OR M.SupportedMods HOLDS 'ExoskeletonMods') AND (EI.Info IS NULL OR EI.Info NOT LIKE '%on saves vs. %' OR EI.Info LIKE '%on saves vs. Move,Knockdown,Knockback,Restraint,,,%') | |||
| order by = GD.Tier DESC,GD.PlainName | |||
| format = table | |||
}} | |||
== Applicable Saves == | |||
{{Excerpt|Save#Movement-Related Saves}} | |||
{{Mod Navbox}} | {{Mod Navbox}} |
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