Fitted with suspensors: Difference between revisions

m
no edit summary
(Created page with "{{As Of Patch|2.0.200.80}} {{Mod | title = with {{qud shader|watery|suspensors}} | type = General | id = ModSuspensor | reliconly = no | rarity = R | t...")
 
mNo edit summary
 
(14 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{As Of Patch|2.0.200.80}}
{{As Of Patch|2.0.200.80}}
{{Mod
{{Mod
| title     = with {{qud shader|watery|suspensors}}
| title       = {{Qud text|fitted with {{Qud shader|watery|suspensors}}}}
| type       = General
| type         = General
| id         = ModSuspensor
| id           = ModSuspensor
| reliconly = no
| restriction = Must have positive weight
| rarity     = R
| rarity       = R
| tinkerable = yes
| tinkerable   = yes
| tinkertier = 7
| canautotinker = no
| value     = 1.3
| tinkertier   = 7
| desc       = Fitted with suspensors: When powered, this item is weightless.
| value       = 1.3
| complexity  = 2
| difficulty  = 1
| chargeused  = 1
| realitydistortion = yes
| powerloadsensitive = no
| empsensitive = yes
| desc         = &CFitted with suspensors: When powered, this item is weightless.
}}
}}
{{name}} is a mode introduced in patch 2.0.200 and causes any item modded with this to become weightless if powered with a [[Category:Energy Cells|energy cell]].
The {{name}} mod causes an item to become weightless if powered with an [[:Category:Energy Cells|energy cell]].


Additionally, the part itself is:
Additionally, the part itself is:
* Reality Distortion Based, meaning that the suspensors will not work under the effects of [[normality]].
* [[Properties#Reality Distortion Based|Reality distortion based]], meaning that the suspensors are interfered with by [[normality]].
* [[Properties#EMP Sensitive|EMP sensitive]]
* [[Properties#EMP Sensitive|EMP sensitive]]


To fully boot up, it requires '''(Tier (if tier is less than 5) or 2, whichever is higher)''' turns to boot up. Once booted, each turn uses up 1 charge to keep it afloat.
To fully [[Boot sequence|boot up]], it requires a variable amount turns depending on the item's tier.
 
{|class="wikitable"
Unidentified artifacts with this mod have their difficulty increased by 1 and complexity increased by 2.
!Tier
 
!Formula
Items that are already weightless or weigh less than 0{{Pounds}} are not eligible to be modded with suspensors.
|-
 
| < 5
weightless.
| Tier or 2, whichever is higher
|-
| ≥ 5
| (- Tier/2) + 5 or 2, whichever is higher
|}
Once booted, each turn uses up 1 charge to keep it afloat.


{{Mod Navbox}}
{{Mod Navbox}}
2,158

edits