8,756
edits
(Created page with "{{As Of Patch|2.0.200.80}} {{Mod | title = with {{qud shader|watery|suspensors}} | type = General | id = ModSuspensor | reliconly = no | rarity = R | t...") |
(fix boot formula) |
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Line 17: | Line 17: | ||
* [[Properties#EMP Sensitive|EMP sensitive]] | * [[Properties#EMP Sensitive|EMP sensitive]] | ||
To fully boot up, it requires ' | To fully boot up, it requires a variable amount turns to boot up depending on the item's tier. | ||
{|class="wikitable" | |||
!Tier | |||
!Formula | |||
|- | |||
| < 5 | |||
| Tier or 2, whichever is higher | |||
|- | |||
| ≥ 5 | |||
| (- Tier/2) + 5 or 2, whichever is higher | |||
|} | |||
Once booted, each turn uses up 1 charge to keep it afloat. | |||
Unidentified artifacts with this mod have their difficulty increased by 1 and complexity increased by 2. | Unidentified artifacts with this mod have their difficulty increased by 1 and complexity increased by 2. |