Flamethrower: Difference between revisions

1,243 bytes added ,  22:17, 9 November 2020
no edit summary
m (add links)
No edit summary
Line 35: Line 35:
}}
}}
<!-- END QBE -->
<!-- END QBE -->
The {{name}} is a middle-tier missile weapon that consumes oil and spews out an erratic cone of flame. Despite the {{name}}'s deceptively low damage rating ({{heart}}{{dice tooltip|1d2}}), it can dish out some serious damage. The weapon fires 9 projectiles each time it is used, and those projectiles can penetrate multiple times due to the {{name}}'s extremely high [[penetration]] rating.
The most challenging part of using a flamethrower will be keeping enough {{favilink|oil}} on hand. Serious pyromaniacs might consider making a trip to the {{favilink|Asphalt Mines}} to stock up.
== Temperature Effect ==
Each of the {{name|possessive}} nine projectiles also have a temperature-increasing effect that is strong enough to set most things on fire and cause additional [[burning]] damage.
* Each projectile increases the temperature of objects in the cells they pass through by {{dice tooltip|8d20}} degrees.{{Code Reference|class=TemperatureOnEntering}}
* Each projectile increases the temperature of creatures or objects that are hit by an additional {{dice tooltip|4d20}} degrees.{{Code Reference|class=TemperatureOnHit}}
There is no limit to the total cumulative temperature increase that can be incurred by successive flamethrower attacks.
== Obtaining ==
The {{name}} can be:
* Found as random loot in [[zone tier|mid-tier or high-tier zones]] or occasionally equipped by creatures. Notably, {{favilink|Gunner-Knight Templar|plural}} have a 12.5% chance to be carrying a {{name}}.<ref><code>PopulationTables.xml</code> ''(population: GunnerKnightTemplarGuns)''</ref>
* Crafted with the [[Tinker II]] skill, after obtaining the required schematic.
* [[Disarmed]] from {{favilink|flamethrower turret|plural}}, though this type of turret tends to be somewhat rare.
* One is guaranteed to be carried by the rare and elusive {{favilink|Agate Severance Star}}.
== References ==
<references />


Despite the {{name}}'s deceptively low damage rating ({{heart}}{{dice tooltip|1d2}}), it can dish out some serious damage. The weapon fires 9 projectiles each time it is used, and those projectiles can penetrate multiple times due to the {{name}}'s extremely high [[penetration]] rating. The {{name}} also increases a target's [[temperature]] by '''{{Color | r | {{dice tooltip|4d20}} }}''' on hit, which will set most things on fire and cause additional damage.


The most challenging part of using a flamethrower will be keeping enough {{favilink|oil}} on hand. Serious pyromaniacs might consider making a trip to the {{favilink|Asphalt Mines}} to stock up.
{{Missile Weapon Navbox}}
{{Missile Weapon Navbox}}