Flamethrower: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Updated by Plutovi with game version 2.0.203.49 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(2 intermediate revisions by the same user not shown)
Line 30: Line 30:
| extra = {{Extra info|metal = yes | temponenter = 8d20 | temponhit = 4d20 | leakswhenbroken = 10-20}}
| extra = {{Extra info|metal = yes | temponenter = 8d20 | temponhit = 4d20 | leakswhenbroken = 10-20}}
| inheritingfrom = BaseHeavyWeapon
| inheritingfrom = BaseHeavyWeapon
| dynamictable = {{Dynamic object|Items|Flamethrower}} </br>{{Dynamic object|Guns|Flamethrower}}
| dynamictable = {{Dynamic object|Guns|Flamethrower}} </br>{{Dynamic object|Items|Flamethrower}}
| unidentifiedimage = flamethrower unidentified.png
| unidentifiedimage = flamethrower unidentified.png
| unidentifiedname = weird artifact
| unidentifiedname = weird artifact
Line 40: Line 40:
{{Qud shader|rules|{{(}}Weapon Class: Heavy Weapon
{{Qud shader|rules|{{(}}Weapon Class: Heavy Weapon
Accuracy: Low
Accuracy: Low
Multiple projectiles per shot: 9
Spray fire: This item can be fired while adjacent to multiple enemies without risk of the shot going wild.
Spray fire: This item can be fired while adjacent to multiple enemies without risk of the shot going wild.
-25 move speed{{)}}}}
-25 move speed{{)}}}}
| categories = Heavy Weapons
| categories = Heavy Weapons
| gameversion = 2.0.203.49
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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