Flaming: Difference between revisions

74 bytes added ,  15:18, 30 November 2020
Doesn't happen consistently. Might just happen when they're finished off by the heat damage/while burning.
mNo edit summary
(Doesn't happen consistently. Might just happen when they're finished off by the heat damage/while burning.)
Line 13: Line 13:
|complexity = 1
|complexity = 1
}}
}}
{{name}} is a weapon mod that adds extra damage that does not need to penetrate in order to deal damage. On hit, the struck object's [[temperature]] will also increase by (2 * Tier)d8.
{{name}} is a weapon mod that adds extra damage that does not need to penetrate in order to deal damage. On hit, the struck object's [[temperature]] will also increase by (2 * Tier)d8. Enemies slain with flaming weapons will often be turned to [[Ashes|ash]].


Adding this to a weapon causes it to become [[EMP sensitive]] and use up 10 charge per melee hit. If applied to a ranged weapon, it will not affect projectiles shot by the weapon. This mod will only work if being used to physically strike something.
Adding this to a weapon causes it to become [[EMP sensitive]] and use up 10 charge per melee hit. If applied to a ranged weapon, it will not affect projectiles shot by the weapon. This mod will only work if being used to physically strike something.
{{Mod Navbox}}
{{Mod Navbox}}
Anonymous user