Flexiweaved: Difference between revisions

974 bytes added ,  19:23, 3 May 2022
m
no edit summary
(aop, it does not make positive dv)
mNo edit summary
 
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{{As Of Patch|2.0.200.83}}
{{As Of Patch|2.0.201.114}}
{{Mod
{{Mod
|title     ={{qud text|flexiweaved}}
| title             = {{qud text|flexiweaved}}
|type       =Body, Exoskeleton
| type               = Body, Cloak, Exoskeleton
|id         =ModFlexiweaved
| id                 = ModFlexiweaved
|rarity     =U
| rarity             = U
|mintier   =2
| mintier           = 2
|tinkerable =yes
| tinkerable         = yes
|tinkertier =2
| tinkertier         = 2
|value     =1.2
| value             = 1.2
|desc       =&CFlexiweaved: This item's DV penalty is reduced by Ceiling(Tier/2).
| powerloadsensitive = no
| empsensitive      = no
| realitydistortion  = no
| desc               = &CFlexiweaved: This item's DV penalty is reduced by Ceiling(Tier/2).
| restriction        = Must have [[DV]] penalty
}}
}}
{{name}} only decreases the [[DV]] penalty. If DV is already at 0, this mod will not be able to be applied to that armor. If flexiweaved can remove more DV penalty than the armor has, it will only reduce the DV to 0. For example, a {{favilink|zetachrome lune}} has {{DV|-2}} but flexiweaved can remove up to 4 DV. The DV would then be set to 0 and not 2.
{{name|caps}} only decreases the {{DV}}[[DV]] penalty. If {{name}} can remove more DV penalty than the armor has, it will only reduce the DV to {{DV}}0. For example, a {{favilink|zetachrome lune}} has {{DV|-2}} but flexiweaved can remove up to 4 DV. The DV would then be set to {{DV}}0 and ''not'' {{DV}}2.
 
== Eligible Equipment ==
{{#cargo_query:
  | tables = Modability=M,ItemsTable=IT,GeneralData=GD
  | join on = M.JoinKey=IT.JoinKey,M.JoinKey=GD.JoinKey
  | fields = CONCAT('{{(}}favilink id{{!}}',M.ObjectID,'{{)}}')=Item,
            GD.Tier,
            CONCAT('{{(}}AV{{)}}{{(}}qud text{{!}}&Y',IT.AV,'{{)}} {{(}}DV{{)}}{{(}}qud text{{!}}&Y',IT.DV,'{{)}}')=Stats Before,
            CONCAT('{{(}}AV{{)}}{{(}}qud text{{!}}&Y',IT.AV,'{{)}} {{(}}DV{{)}}{{(}}qud text{{!}}&Y',CASE WHEN CEIL(GD.Tier/2)+IT.DV>0 THEN 0 ELSE CEIL(GD.Tier/2)+IT.DV END,'{{)}}')=Stats After
  | where = IT.DV IS NOT NULL AND IT.DV < 0 AND (M.SupportedMods HOLDS 'BodyMods' OR M.SupportedMods HOLDS 'CloakMods' OR M.SupportedMods HOLDS 'ExoskeletonMods')
  | order by = GD.Tier DESC,GD.PlainName
  | format = table
}}
 
{{Mod Navbox}}
{{Mod Navbox}}
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