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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | |||
{{Item | {{Item | ||
| title = {{Qud text| | | title = {{Qud text|floating {{Qud shader|Y|{{(}}glowsphere{{)}}}}}} | ||
| image = floating glowsphere.png | | image = floating glowsphere.png | ||
| gif = floating glowsphere animated.gif | |||
| weight = 1 | | weight = 1 | ||
| commerce = 200 | | featureweightinfo = yes | ||
| commerce = 200 | |||
| lightradius = 8 | |||
| id = Floating Glowsphere | |||
| tier = 4 | | tier = 4 | ||
| colorstr = &Y | |||
| tilecolors = YC | |||
| renderstr = * | | renderstr = * | ||
| inheritingfrom = LightSource | | inheritingfrom = LightSource | ||
| dynamictable = {{Dynamic object|Items|Floating Glowsphere}} | |||
| wornon = Floating Nearby | | wornon = Floating Nearby | ||
| desc = This opaline, phosphorescent globe glows with the light of auroras absorbed eons ago. It floats about preternaturally. | | desc = This opaline, phosphorescent globe glows with the light of auroras absorbed eons ago. It floats about preternaturally. | ||
| categories = Light Sources | |||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | |||
[[Image:Light_radius_8.png|frame|left|The light radius of a {{name}}, with the edge of the light radius marked.]] | |||
A {{name}} is a [[:Category:Light Sources|light source]] with the same light radius as a normal {{favilink|glowsphere}} which can be equipped in the [[:Category:Floating Nearby|Floating Nearby]] slot. | |||
== Obtaining == | |||
* {{favilink|cat herder|plural}}, who can sometimes be found in the {{favilink|stiltgrounds}} will occasionally sell {{name}}. | |||
* The {{favilink|ancient bones}} found in the {{favilink|asphalt mines}} will always have a {{name}} on them.<ref><code>XRL.World.Parts.CaverCorpseLoot</code></ref> | |||
==Tips== | |||
{{Opinion}} | |||
* Because they can be equipped without taking up a valuable hand slot, {{name|plural}} are superior to most other [[:Category:Light Sources|light sources]], especially for characters focusing on dual-wielding, two-handed weapons, or shields. | |||
* Upon obtaining a {{name}}, one should not throw away or sell their old non-floating {{favilink|glowsphere}}, as there may be situations in which it is useful to equip something else in the [[:Category:Floating Nearby|Floating Nearby]] slot, and it will be useful to still have an available light source in those situations. | |||
{{references}} | |||
{{Floating Nearby Objects Navbox}} | |||
[[Category:Light Sources]] | [[Category:Light Sources]] | ||
[[Category:Floating Nearby]] | [[Category:Floating Nearby]] |