Food processor: Difference between revisions

41 bytes added ,  04:24, 1 November 2020
Updated by egocarib with game version 2.0.201.48 using QBE v1.0rc2
imported>Trashmonks
(Updated by syntaxaire with game version 2.0.199.5 using QBE v1.0rc2)
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.48 using QBE v1.0rc2)
Line 1: Line 1:
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.199.5}}
{{As Of Patch|2.0.201.48}}
{{Item
{{Item
| title = {{Qud text|food processor}}
| title = {{Qud text|food processor}}
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| ma = 0
| ma = 0
| weight = 100
| weight = 100
| featureweightinfo = no
| id = Food Processor
| id = Food Processor
| complexity = 4
| complexity = 4
Line 17: Line 18:
| colorstr = &amp;Y
| colorstr = &amp;Y
| renderstr = 
| renderstr = 
| extra = {{Extra info|metal = yes | solid = no | flyover = no}}
| extra = {{Extra info|weight = 100 | metal = yes | solid = no | flyover = no}}
| inheritingfrom = Furniture
| inheritingfrom = Furniture
| desc = This metal box is equipped to deploy a bewildering array of mechanisms in butchering meat and preserving foodstuffs.
| desc = This metal box is equipped to deploy a bewildering array of mechanisms in butchering meat and preserving foodstuffs.
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