Fractus: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.68 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(14 intermediate revisions by 6 users not shown)
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{{Aliases|ids=Fracti2,Fracti3}}
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{{Item
{{Character
| title = {{Qud text|fractus}}
| title = {{Qud text|fractus}}
| image = fractus.png
| image = fractus.png
| overrideimages = {{altimage start}}{{altimage | fractus ripe.png | type = ripe, random sprite #1}}{{altimage | fractus unripe.png | type = not ripe, random sprite #1}}{{altimage | fractus variation 1 ripe.png | type = ripe, random sprite #2}}{{altimage | fractus variation 1 unripe.png | type = not ripe, random sprite #2}}{{altimage | fractus variation 2 ripe.png | type = ripe, random sprite #3}}{{altimage | fractus variation 2 unripe.png | type = not ripe, random sprite #3}}{{altimage | fractus variation 3 ripe.png | type = ripe, random sprite #4}}{{altimage | fractus variation 3 unripe.png | type = not ripe, random sprite #4}}{{altimage | fractus variation 4 ripe.png | type = ripe, random sprite #5}}{{altimage | fractus variation 4 unripe.png | type = not ripe, random sprite #5}}{{altimage | fractus variation 5 ripe.png | type = ripe, random sprite #6}}{{altimage | fractus variation 5 unripe.png | type = not ripe, random sprite #6}}{{altimage | fractus variation 6 ripe.png | type = ripe, random sprite #7}}{{altimage | fractus variation 6 unripe.png | type = not ripe, random sprite #7}}{{altimage | fractus variation 7 ripe.png | type = ripe, random sprite #8}}{{altimage | fractus variation 7 unripe.png | type = not ripe, random sprite #8}}{{altimage end}}
| overrideimages = {{altimage start}}{{altimage | fractus ripe.png | type = ripe, random sprite #1}}{{altimage | fractus unripe.png | type = not ripe, random sprite #1}}{{altimage | fractus variation 1 ripe.png | type = ripe, random sprite #2}}{{altimage | fractus variation 1 unripe.png | type = not ripe, random sprite #2}}{{altimage | fractus variation 2 ripe.png | type = ripe, random sprite #3}}{{altimage | fractus variation 2 unripe.png | type = not ripe, random sprite #3}}{{altimage | fractus variation 3 ripe.png | type = ripe, random sprite #4}}{{altimage | fractus variation 3 unripe.png | type = not ripe, random sprite #4}}{{altimage | fractus variation 4 ripe.png | type = ripe, random sprite #5}}{{altimage | fractus variation 4 unripe.png | type = not ripe, random sprite #5}}{{altimage | fractus variation 5 ripe.png | type = ripe, random sprite #6}}{{altimage | fractus variation 5 unripe.png | type = not ripe, random sprite #6}}{{altimage | fractus variation 6 ripe.png | type = ripe, random sprite #7}}{{altimage | fractus variation 6 unripe.png | type = not ripe, random sprite #7}}{{altimage | fractus variation 7 ripe.png | type = ripe, random sprite #8}}{{altimage | fractus variation 7 unripe.png | type = not ripe, random sprite #8}}{{altimage end}}
| hp = 25
| av = 2
| dv = -10
| weight = 200
| weight = 200
| featureweightinfo = no
| featureweightinfo = no
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| tilecolors = gM
| tilecolors = gM
| renderstr = #
| renderstr = #
| harvestedinto = {{ID to page|Spine Fruit}}
| harvestedinto = Spine Fruit
| isplant = yes
| isplant = yes
| extra = {{Extra info|weight = 200 | hurtbydefoliant = 2}}
| extra = {{Extra info|weight = 200 | hurtbydefoliant = 2}}
| inheritingfrom = Plant
| inheritingfrom = Plant
| dynamictable = {{Dynamic object|Saltdunes_FarmablePlants|Fracti}} </br>{{Dynamic object|Saltdunes_Plants|Fracti}}
| dynamictable = {{Dynamic object|FarmablePlants|Fracti}} </br>{{Dynamic object|Saltdunes_FarmablePlants|Fracti}} </br>{{Dynamic object|Saltdunes_Plants|Fracti}}
| desc = A particularly prickly peano patch.
| desc = A particularly prickly peano patch.
| categories = Plants
| categories = Plants
| gameversion = 2.0.201.68
| gameversion = 2.0.206.57
}}
}}
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== Harvesting ==
== Harvesting ==
Ripe {{qud text|fracti}} will appear to have magenta dots on them, and these can be harvested into {{favilink|spine fruit}} by a creature with the [[Harvestry]] skill.
{{Harvestable|sing=A|loc=salt dunes|locs={{favilink|Stiltgrounds}}|yield=spine fruit|chance=50|ripe=magenta spines|unripe=white spines}}
 
== Tips ==
{{Opinion}}
If you are not liked by succulents, running over fracti can be a quick and safe way to collect large quantities of blood. As fracti deal only a single point of damage, and grow in large patches around the Stiltgrounds where there is very little danger, all you need to do is keep an eye on your health to make sure you don't step on one with only a single HP left, set a waterskin (or other water container) to auto-collect, and run back and forth until it's as full as you want. Note that this will not work if you don't actually bleed blood, such as if you have the {{favilink|photosynthetic skin}} mutation


[[File:Fractus patch.png|left|frame|A patch of fracti in the {{favilink|stiltgrounds}}.]]
[[File:Fractus patch.png|left|frame|A patch of fracti in the {{favilink|stiltgrounds}}.]]
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{{references|2.0.201.65}}
{{references|2.0.201.65}}
[[Category:Plants]]
[[Category:Plants]]
[[Category:Wants Alternate Sprites]]
19,173

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