984
edits
mNo edit summary |
mNo edit summary |
||
Line 11: | Line 11: | ||
| id = FreezingHands | | id = FreezingHands | ||
| code = bi | | code = bi | ||
| desc = You emit a ray of frost from your | | desc = You emit a ray of frost from your (variant). | ||
Emits a 9-square ray of frost in the direction of your choice.\nDamage: &C(level based)&y\nCooldown: 20 rounds\nMelee attacks cool opponents by -&C(level based)&y degrees | Emits a 9-square ray of frost in the direction of your choice.\nDamage: &C(level based)&y\nCooldown: 20 rounds\nMelee attacks cool opponents by -&C(level based)&y degrees | ||
| realitydistort =no | | realitydistort =no | ||
}} | }} | ||
'''Freezing Ray''' is a physical mutation that grants the {{Favilink|icy vapor}} natural body equipment on the limb of your choosing, allowing you to emit a freezing ray from that limb. On character creation, the player can {{Qud text|&WC&yustomize}} to select between the Hands, Feet, and Face. | '''Freezing Ray''' is a physical mutation that grants the {{Favilink|icy vapor}} natural body equipment on the limb of your choosing, allowing you to emit a freezing ray from that limb. On character creation, the player can {{Qud text|&WC&yustomize}} to select between the Hands, Feet, and Face, designating which limb the {{Favilink|icy vapor}} will be located on. | ||
Hitting a creature with a freezing ray deals [[Damage Type#Cold|Cold damage]] and forces a [[Temperature]] change | Hitting a creature with a freezing ray deals [[Damage Type#Cold|Cold damage]] and forces a [[Temperature]] change dependent on the mutation level. Creatures with Freezing Ray will also decrease their targets temperature when making melee attacks; the attack does not need to penetrate and does not need to be made by the limb Freezing Ray is located on for the temperature change to occur. | ||
Freezing Ray allows creatures to wear equipment in it's designated limb's slot and will continue to function even if that limb is covered. Losing the limb Freezing Ray is located on will result in losing the mutation's abilities until the limb is restored. | Freezing Ray allows creatures to wear equipment in it's designated limb's slot and will continue to function even if that limb is covered. Losing the limb Freezing Ray is located on will result in losing the mutation's abilities until the limb is restored. | ||
Line 214: | Line 214: | ||
=== Disadvantages === | === Disadvantages === | ||
* | * Very high cost at character generation | ||
* Lower damage and higher cooldown than [[Flaming Ray]] | * Lower damage and higher cooldown than [[Flaming Ray]] | ||
* Prevents the player from taking the [[Flaming Ray]] mutation | * Prevents the player from taking the [[Flaming Ray]] mutation |