Freezing Ray: Difference between revisions

3 bytes removed ,  17:01, 1 October 2020
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Hitting a creature with a '''freezing ray''' forces a [[temperature]] change of -120 - 7 *(Mutation Level). If they hit a target with a melee weapon instead, they will additionally change the target's temperature by {{dice tooltip|-1d4}} degrees. This attack does not need to penetrate.
Hitting a creature with a '''freezing ray''' forces a [[temperature]] change of -120 - 7 *(Mutation Level). If they hit a target with a melee weapon instead, they will additionally change the target's temperature by (Mutation level)d4 degrees. This attack does not need to penetrate.


If a creature somehow has multiple '''Freezing Rays''', the damage increase is only +1 for each additional '''Freezing Rays'''.<ref>XRL.World.Parts.Mutation.FreezingHands.cs</ref>
If a creature somehow has multiple '''Freezing Rays''', the damage increase is only +1 for each additional '''Freezing Rays'''.<ref>XRL.World.Parts.Mutation.FreezingHands.cs</ref>