Freezing Ray: Difference between revisions

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Hitting a creature with a '''freezing ray''' forces a [[temperature]] change of -120 - 7 * (Mutation Level). If they hit a target with a melee weapon instead, they will additionally change the target's temperature by -1 * (Mutation level)d4 degrees. This attack does not need to penetrate, and does not need to be from the limb '''Freezing Ray''' is located on.
Hitting a creature with a '''freezing ray''' forces a [[temperature]] change of -120 - 7 * (Mutation Level). If they hit a target with a melee weapon instead, they will additionally change the target's temperature by -1 * (Mutation level)d4 degrees. This attack does not need to penetrate, and does not need to be made by the limb '''Freezing Ray''' is located on.


'''Freezing Ray''' allows creatures to wear equipment in it's designated limb's slot and will continue to function even if that limb is covered. Losing the limb '''Freezing Ray''' is located on will result in losing the mutation's abilities until the limb is restored.  
'''Freezing Ray''' allows creatures to wear equipment in it's designated limb's slot and will continue to function even if that limb is covered. Losing the limb '''Freezing Ray''' is located on will result in losing the mutation's abilities until the limb is restored.