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If Freezing Ray is present on the same limb as other natural equipment, such as a {{favilink|Beak}}, that equipment will be {{qud text|&Yi&Ccy}}. This will not be the case if the natural equipment occupies the limb's slot, such as in the case of the {{favilink|hooks}} granted by {{favilink|Hooks for Feet}}. | If Freezing Ray is present on the same limb as other natural equipment, such as a {{favilink|Beak}}, that equipment will be {{qud text|&Yi&Ccy}}. This will not be the case if the natural equipment occupies the limb's slot, such as in the case of the {{favilink|hooks}} granted by {{favilink|Hooks for Feet}}. | ||
For each additional limb similar to the one that hosts the {{name}} (pair of limbs in case of hands), ray damage increases by 1:<ref name="Freezing Hands"/> for instance, having {{name}} level 4 on hands, {{favilink|Multiple Arms}}, and {{favilink|helping hands}} equipped will result in {{dice tooltip|4d3+3}} damage. | |||
== Formulas == | == Formulas == |
edits