Freezing Ray: Difference between revisions

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=== Formulas ===
The following formulas are used to determine damage and AV based on mutation level.{{Code Reference|namespace=XRL.World.Parts.Mutation|class=Horns}}
{| class="wikitable"
! AV
| <div style="display:inline-block;font-size:130%;color:#009403;">'''1 + ('''Level '''- 1) / 3'''</div>
|-
! Damage
| <div style="display:inline-block;font-size:130%;color:#009403;">'''2d(3 +''' Level '''/ 2)'''</div>
|}


== Advantages & Disadvantages ==
== Advantages & Disadvantages ==