Fullerite hand bones: Difference between revisions

m
avoid definitive article per wiki style guidelines
m (mentioned how True Kin can get extra hands)
m (avoid definitive article per wiki style guidelines)
Line 29: Line 29:
<!-- END QBE -->
<!-- END QBE -->
{{Cybernetics data infobox}}
{{Cybernetics data infobox}}
The {{name}} are the second-highest-damage [[unarmed]] implements available to the player in {{gamename}}, after {{favilink|crysteel hand bones}}.
{{name|caps}} are the second-highest-damage [[unarmed]] implements available to the player in {{gamename}}, after {{favilink|crysteel hand bones}}.


They only affect the pair of hands they are implanted on, and do not apply to additional hands granted by {{favilink|helping hands}} (or [[Multiple Arms]], in the rare scenario where a [[True Kin]] gains that mutation).
They only affect the pair of hands they are implanted on, and do not apply to additional hands granted by {{favilink|helping hands}} (or [[Multiple Arms]], in the rare scenario where a [[True Kin]] gains that mutation).