Fullerite hand bones: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
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(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Item
{{Item
| title = {{Qud text|&amp;Yfullerite hand bones}}
| title = {{Qud text|{{Qud shader|Y|{{(}}fullerite hand bones{{)}}}}}}
| image = fullerite hand bones.png
| image = fullerite hand bones.png
| overrideimages = {{altimage start}}{{altimage | fullerite hand bones identified.png | type = identified}}{{altimage | fullerite hand bones unidentified.png | type = unidentified}}{{altimage end}}
| weight = 18
| weight = 18
| featureweightinfo = yes
| commerce = 240
| commerce = 240
| colorstr = &amp;K
| renderstr = .
| id = FulleriteHandBones
| id = FulleriteHandBones
| complexity = 5
| colorstr = &amp;C
| tilecolors = Kr
| renderstr = ç
| inheritingfrom = BaseCyberneticsEquipment_4point
| dynamictable = {{Dynamic object|Items|FulleriteHandBones}}
| unidentifiedimage = fullerite hand bones unidentified.png
| unidentifiedname = weird artifact
| unidentifiedaltname = weird artifact
| desc = Black fullerite merely dents where weak collagen would be smashed to bits.
| desc = Black fullerite merely dents where weak collagen would be smashed to bits.


&amp;CYour fists deal 2d4+1 damage.
{{Qud shader|rules|{{(}}Your fists deal 2d4+1 damage.
 
Target body parts: Hands
License points: 4
Only compatible with True Kin genotypes{{)}}}}
| categories = Cybernetics
| gameversion = 2.0.206.57
}}
}}
{{No Description}}
<!-- END QBE -->
{{Cybernetics data infobox}}
{{name|caps}} increase the damage potential for the implantee's unarmed attacks to {{dice tooltip|2d4+1}}. They are the second-highest-damage [[unarmed]] implants available in {{gamename}}, being stronger than {{favilink|carbide hand bones}}, but not quite as strong as {{favilink|crysteel hand bones}}.
 
They affect only the pair of hands they are implanted on, and do not apply to additional hands granted by {{favilink|helping hands}} (or {{favilink|Multiple Arms}}, in the rare scenario where a [[True Kin]] gains that mutation).
 
== Obtaining ==
Unlike the {{favilink|carbide hand bones}}, the player cannot choose to start with {{name}}. Instead, they must be purchased from a merchant like a {{favilink|gutsmonger}}, found in a {{favilink|cybernetics rack}} attached to a {{favilink|becoming nook}}, or [[butchered]] from an implanted [[Putus Templar]].
 
== See Also ==
* {{favilink|carbide hand bones}}
* {{favilink|crysteel hand bones}}
 
 
{{Cybernetics Navbox}}


[[Category:Cybernetics]]
[[Category:Cybernetics]]
19,173

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