Fullerite hand bones: Difference between revisions

102 bytes added ,  19:05, 2 November 2021
updated to reflect the addition of crysteel hand bones
(Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2)
(updated to reflect the addition of crysteel hand bones)
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{{Cybernetics data infobox}}
{{Cybernetics data infobox}}
The {{name}} are the highest-damage [[unarmed]] implements available to the player in {{gamename}}.
The {{name}} are the second-highest-damage [[unarmed]] implements available to the player in {{gamename}}, after {{favilink|crysteel hand bones}}.


This implant currently only affects the pair of hands it's implanted on, although few [[True Kin]] would notice a difference.
This implant currently only affects the pair of hands it's implanted on, although few [[True Kin]] would notice a difference.


== Obtaining ==
== Obtaining ==
Unlike the {{favilink|carbide hand bones}}, the player cannot choose to start with {{name}}. Instead, they must find them somewhere in the world, typically in a {{favilink|cybernetics rack}} attached to a {{favilink|becoming nook}}.
Unlike the {{favilink|carbide hand bones}}, the player cannot choose to start with {{name}}. Instead, they must find them somewhere in the world, primarily either by purchasing from a {{favilink|gutsmonger}} or in a {{favilink|cybernetics rack}} attached to a {{favilink|becoming nook}}.


{{Cybernetics Navbox}}
{{Cybernetics Navbox}}


[[Category:Cybernetics]]
[[Category:Cybernetics]]