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imported>Trashmonks |
m (→Mutating Result: this is more properly a subheading of the previous heading) |
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The mutating gaze has a unique property of mutating any creature that is hit by this gaze. Each successful attack has a 20% chance to inflict [[Mutating]] with a [[toughness]] save with difficulty 20. If the save fails, the creature will begin [[mutating]]. The projectile does not need to penetrate to mutate. The mutating gaze is [[Properties#EMP Sensitive|EMP Sensitive]], so anything that causes EMP can prevent any mutating attacks. | The mutating gaze has a unique property of mutating any creature that is hit by this gaze. Each successful attack has a 20% chance to inflict [[Mutating]] with a [[toughness]] save with difficulty 20. If the save fails, the creature will begin [[mutating]]. The projectile does not need to penetrate to mutate. The mutating gaze is [[Properties#EMP Sensitive|EMP Sensitive]], so anything that causes EMP can prevent any mutating attacks. | ||
==Mutating Result== | === Mutating Result === | ||
{{main|mutating}} | {{main|mutating}} | ||
[[Mutating]] has an incubation period of 100 player turns. Once these 100 turns are up, there is a chance of either gaining a new [[mutations|mutation]], [[:category:Defects|defect]], or mutation points. | [[Mutating]] has an incubation period of 100 player turns. Once these 100 turns are up, there is a chance of either gaining a new [[mutations|mutation]], [[:category:Defects|defect]], or mutation points. |