Gaslight flyssa: Difference between revisions

No change in size ,  18:17, 22 December 2022
Updated by egocarib with game version 2.0.204.48 using QBE v1.0rc2
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(Updated by egocarib with game version 2.0.204.48 using QBE v1.0rc2)
Line 28: Line 28:
| extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | twohanded = no | metal = yes | energycellrequired = yes}}
| extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | twohanded = no | metal = yes | energycellrequired = yes}}
| inheritingfrom = MeleeWeapon
| inheritingfrom = MeleeWeapon
| dynamictable = {{Dynamic object|MeleeWeapons|Gaslight Sword}} </br>{{Dynamic object|Items|Gaslight Sword}}
| dynamictable = {{Dynamic object|Items|Gaslight Sword}} </br>{{Dynamic object|MeleeWeapons|Gaslight Sword}}
| unidentifiedimage = gaslight flyssa unidentified.png
| unidentifiedimage = gaslight flyssa unidentified.png
| unidentifiedname = weird artifact
| unidentifiedname = weird artifact
Line 37: Line 37:
{{Qud shader|rules|{{(}}Weapon Class: Long Blades (increased penetration on critical hit){{)}}}}
{{Qud shader|rules|{{(}}Weapon Class: Long Blades (increased penetration on critical hit){{)}}}}
| categories = Long Blades
| categories = Long Blades
| gameversion = 2.0.203.49
| gameversion = 2.0.204.48
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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