Giant hands: Difference between revisions

45 bytes added ,  13:43, 26 October 2021
Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2)
Line 12: Line 12:
| tilecolors = Cr
| tilecolors = Cr
| renderstr = ç
| renderstr = ç
| inheritingfrom = BaseCybernetics2Equipment_3point
| inheritingfrom = BaseCyberneticsEquipment_3point
| dynamictable = {{Dynamic object|Items|GiantHands}}
| unidentifiedimage = giant hands unidentified.png
| unidentifiedimage = giant hands unidentified.png
| unidentifiedname = weird artifact
| unidentifiedname = weird artifact
Line 18: Line 19:
| desc = For ages they dreamed, 'the hands must grow'. In the soft luster of a laboratory, the dream was realized.
| desc = For ages they dreamed, 'the hands must grow'. In the soft luster of a laboratory, the dream was realized.


{{Qud shader|rules|{{(}}You can wield two-handed melee weapons in one hand.
{{Qud shader|rules|{{(}}You can wield two-handed weapons in one hand.


Target body parts: Hands
Target body parts: Hands
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Only compatible with True Kin genotypes{{)}}}}
Only compatible with True Kin genotypes{{)}}}}
| categories = Cybernetics
| categories = Cybernetics
| gameversion = 2.0.201.114
| gameversion = 2.0.202.92
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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