Giant hands: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Teamtotobot
m (Bot: Automated text replacement (-Category:Pages with no description +{{No Description}}))
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(24 intermediate revisions by 6 users not shown)
Line 1: Line 1:
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Item
{{Item
| title = {{Qud text|&amp;Ygiant hands}}
| title = {{Qud text|{{Qud shader|Y|{{(}}giant hands{{)}}}}}}
| image = giant hands.png
| image = giant hands.png
| overrideimages = {{altimage start}}{{altimage | giant hands identified.png | type = identified}}{{altimage | giant hands unidentified.png | type = unidentified}}{{altimage end}}
| weight = 3
| weight = 3
| featureweightinfo = yes
| commerce = 180
| commerce = 180
| id = GiantHands
| complexity = 4
| colorstr = &amp;C
| colorstr = &amp;C
| renderstr = .
| tilecolors = Cr
| id = GiantHands
| renderstr = ç
| inheritingfrom = BaseCybernetics2Equipment_3point
| inheritingfrom = BaseCyberneticsEquipment_3point
| dynamictable = {{Dynamic object|Items|GiantHands}}
| unidentifiedimage = giant hands unidentified.png
| unidentifiedname = weird artifact
| unidentifiedaltname = weird artifact
| desc = For ages they dreamed, 'the hands must grow'. In the soft luster of a laboratory, the dream was realized.
| desc = For ages they dreamed, 'the hands must grow'. In the soft luster of a laboratory, the dream was realized.


&amp;CYou can wield two-handed melee weapons in one hand.
{{Qud shader|rules|{{(}}You can wield two-handed weapons in one hand.
 
Target body parts: Hands
License points: 3
Only compatible with True Kin genotypes{{)}}}}
| categories = Cybernetics
| gameversion = 2.0.206.57
}}
}}
{{No Description}}
<!-- END QBE -->
{{Cybernetics data infobox}}
{{name}} is a [[Cybernetics|cybernetic]] that allows wielding items that normally require two hands in only one.
 
This ability applies to ''all'' hands, not just the hands that giant hands are installed on, including those granted by {{favilink|Helping hands}}.
 
This capability also extends to missile weapon slots, allowing one to wield missile weapons that normally require two slots in only one missile weapon slot. If the implantee also has the [[Akimbo]] skill, they will fire all equipped [[pistols]], [[rifles]], [[bows]], and/or [[heavy weapons]] simultaneously whenever they use the missile weapon {{qud text|&Wf&yire}} action. Otherwise, the game fires only one weapon at a time, cycling through them for each separate attack. If {{name}} are combined with a {{favilink id|GunRack}}, the {{name|possessive}} effect also applies to the {{qud text|&Chardpoint}} body slots that are granted by the '''gun rack'''.
 
 
{{Cybernetics Navbox}}


[[Category:Cybernetics]]
[[Category:Cybernetics]]
19,173

edits