Giant hands: Difference between revisions

345 bytes added ,  18:41, 23 November 2020
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imported>Trashmonks
(Updated by egocarib with game version 2.0.201.48 using QBE v1.0rc2)
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{{Cybernetics data infobox}}
{{Cybernetics data infobox}}
{{name}} is a [[Cybernetics|cybernetic]] that allows the player to wield items that normally require two hands in only one.  
{{name}} is a [[Cybernetics|cybernetic]] that allows wielding items that normally require two hands in only one.
 
This ability applies to ''all'' hands, not just the hands that giant hands are installed on, including those granted by [[Helping hands]].
 
This capability also extends to missile weapon slots, allowing one to wield missile weapons that normally require two slots in only one missile weapon slot. If the implantee also has the [[Akimbo]] skill, they will fire all equipped [[pistols]], [[rifles]], [[bows]], and/or [[heavy weapons]] simultaneously whenever they use the missile weapon {{qud text|&Wf&yire}} action. Otherwise, the game fires only one weapon at a time, cycling through them for each separate attack. If {{name}} are combined with a {{favilink id|GunRack}}, the {{name|possessive}} effect also applies to the {{qud text|&Chardpoint}} body slots that are granted by the '''gun rack'''.


This ability applies to ''all'' of the players hands, not just the hands that giant hands are installed on, including those granted by [[Helping hands]].


This capability also extends to the player's missile weapon slots, allowing them to wield missile weapons that normally require two slots in only one missile weapon slot. If the player has a {{favilink|gun rack}} installed, this also applies to the "{{qud text|&Chardpoints}}" it grants.
{{Cybernetics Navbox}}
{{Cybernetics Navbox}}


[[Category:Cybernetics]]
[[Category:Cybernetics]]