Gibbon corpse: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(4 intermediate revisions by the same user not shown)
Line 3: Line 3:
| title = {{Qud text|gibbon corpse}}
| title = {{Qud text|gibbon corpse}}
| overrideimages = {{altimage start}}{{altimage | gibbon corpse.png | type = random sprite #1}}{{altimage | gibbon corpse variation 1.png | type = random sprite #2}}{{altimage | gibbon corpse variation 2.png | type = random sprite #3}}{{altimage | gibbon corpse variation 3.png | type = random sprite #4}}{{altimage end}}
| overrideimages = {{altimage start}}{{altimage | gibbon corpse.png | type = random sprite #1}}{{altimage | gibbon corpse variation 1.png | type = random sprite #2}}{{altimage | gibbon corpse variation 2.png | type = random sprite #3}}{{altimage | gibbon corpse variation 3.png | type = random sprite #4}}{{altimage end}}
| weight = 5
| weight = 60
| featureweightinfo = yes
| featureweightinfo = yes
| commerce = 0.01
| commerce = 0.01
| id = Gibbon Corpse
| id = Gibbon Corpse
| tier = 1
| tier = 5
| colorstr = &w
| colorstr = &w
| tilecolors = rw
| tilecolors = rw
Line 13: Line 13:
| eatdesc = The meat is tough.
| eatdesc = The meat is tough.
| ismeat = yes
| ismeat = yes
| inheritingfrom = Corpse
| inheritingfrom = Baboon Corpse
| dynamictable = {{Dynamic object|Corpses|Gibbon Corpse}} </br>{{Dynamic object|Items|Gibbon Corpse}}
| dynamictable = {{Dynamic object|Corpses|Gibbon Corpse}}
| desc = A corpse.
| desc = A mound of wet hair and rotting flesh puts some elevation to the ground.
| categories = Corpses
| categories = Corpses
| gameversion = 2.0.202.92
| gameversion = 2.0.206.57
}}
}}
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<!-- END QBE -->  


[[Category:Corpses]]
[[Category:Corpses]]
19,173

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