Glitter dust: Difference between revisions
Updated by egocarib with game version 2.0.201.45 using QBE v1.0rc2
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imported>Trashmonks |
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | |||
{{As Of Patch|2.0.201.45}} | |||
{{Item | {{Item | ||
| title = {{Qud text|glitter dust}} | | title = {{Qud text|glitter dust}} | ||
| image = none | | image = none | ||
| weight = 1 | | weight = 1 | ||
| seeping = no | |||
| id = GlitterGas | | id = GlitterGas | ||
| colorstr = &m^C | | colorstr = &m^C | ||
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| categories = Gases | | categories = Gases | ||
}} | }} | ||
<!-- END QBE -->{{name}} is a gas effect that can refract light-based projectiles and effects. Each tile of glitter dust has a percent chance equal to its density to refract incoming light-based projectiles and effects. If the gas density is 100 or greater, it refracts without fail. | |||
{{name}} is a gas effect that can refract light-based projectiles and effects. Each tile of glitter dust has a percent chance equal to its density to refract incoming light-based projectiles and effects. If the gas density is 100 or greater, it refracts without fail. |