Glitter dust: Difference between revisions

170 bytes added ,  21:43, 6 October 2020
Updated by egocarib with game version 2.0.201.45 using QBE v1.0rc2
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imported>Trashmonks
(Updated by egocarib with game version 2.0.201.45 using QBE v1.0rc2)
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.201.45}}
{{Item
{{Item
| title = {{Qud text|glitter dust}}
| title = {{Qud text|glitter dust}}
| image = none
| image = none
| weight = 1
| weight = 1
| seeping = no
| id = GlitterGas
| id = GlitterGas
| colorstr = &amp;m^C
| colorstr = &amp;m^C
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| categories = Gases
| categories = Gases
}}
}}
 
<!-- END QBE -->{{name}} is a gas effect that can refract light-based projectiles and effects. Each tile of glitter dust has a percent chance equal to its density to refract incoming light-based projectiles and effects. If the gas density is 100 or greater, it refracts without fail.
{{name}} is a gas effect that can refract light-based projectiles and effects. Each tile of glitter dust has a percent chance equal to its density to refract incoming light-based projectiles and effects. If the gas density is 100 or greater, it refracts without fail.
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