Glotrot: Difference between revisions
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Every [[Calendar|day]] after the initial contraction (1,200 turns), a [[toughness]] save with difficulty 13 will be rolled, or a check to see if 1d20+Toughness Modifier > 13. If this is the case, the stage of {{name}} decreases by one. A +3 bonus can be added to the save (making the save target effectively 10 instead) by either drinking {{favilink|honey}} or eating or cooking with a {{favilink|yuckwheat stem}}. These bonuses cannot stack. | Every [[Calendar|day]] after the initial contraction (1,200 turns), a [[toughness]] save with difficulty 13 will be rolled, or a check to see if 1d20+Toughness Modifier > 13. If this is the case, the stage of {{name}} decreases by one. A +3 bonus can be added to the save (making the save target effectively 10 instead) by either drinking {{favilink|honey}} or eating or cooking with a {{favilink|yuckwheat stem}}. These bonuses cannot stack. | ||
{{qud quote|You feel a bit better.}} | {{qud quote|You feel a bit better.}} | ||
If the total stage count is less than | If the total stage count is less than -1, the player has shaken off the onset and is fully cured. This message will appear in the message log: | ||
{{qud quote|You feel better.}} | {{qud quote|You feel better.}} | ||
Else, this cycle will continue until the {{name}} stage is equal to or greater than 3, or a total of 5 or more days have passed, the {{#var:name2}} will progress into stage 2 {{qud text|&Kgl&ro&Rt&rr&Kot&y|notxml}}. | Else, this cycle will continue until the {{name}} stage is equal to or greater than 3, or a total of 5 or more days have passed, the {{#var:name2}} will progress into stage 2 {{qud text|&Kgl&ro&Rt&rr&Kot&y|notxml}}. |