Glover: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Created by Teamtoto using QBE v1.0rc1)
 
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(23 intermediate revisions by 5 users not shown)
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Character
{{Character
| title = {{Qud text|glover}}
| title = {{Qud text|glover}}
| image = glover.png
| image = glover.png
| lv = 1
| lv = 18-20
| hp = 16
| hp = 70
| av = 5
| av = 5
| dv = 0
| dv = 8
| ma = 0
| ma = 8
| marange = 7+1d2
| weight = 201
| featureweightinfo = no
| id = Glover
| tier = 3
| colorstr = &amp;y
| colorstr = &amp;y
| tilecolors = yW
| renderstr = h
| renderstr = h
| id = Glover
| corpse = Human Corpse
| corpse = {{ID to name|Human Corpse|Corpses}}
| corpsechance = 90
| corpsechance = 90
| role = Brute
| role = Brute
| strength = 14+1d3+1d1
| extra = {{Extra info|weight = 201 | bodytype = Humanoid}}
| agility = 14+1d3+1d1
| inheritingfrom = BaseMerchant
| toughness = 14+1d3+1d1
| quickness = 100
| intelligence = 14+1d3+1d1+1
| movespeed = 100
| willpower = 14+1d3+1d1
| strength = 14+1d3+4d1
| ego = 14+1d3+1d1
| agility = 14+1d3+4d1
| toughness = 14+1d3+4d1
| intelligence = 14+1d3+4d1
| willpower = 14+1d3+4d1
| ego = 14+1d3+4d1
| intelligencemult = 1.25
| willpowermult = 1.25
| acid = 0
| acid = 0
| electric = 0
| electric = 0
| cold = 0
| cold = 0
| heat = 0
| heat = 0
| faction = {{creature faction|{{ID to name|Merchants|Factions}}|100}}
| faction = {{creature faction|{{FactionID to name|Merchants}}|100}}
| demeanor = neutral
| inventory = {{inventory|Leather Boots|1|no|100|no}}{{inventory|Leather Apron|1|no|100|no}}{{inventory|Steel Utility Knife|1|no|100|no}}{{inventory|Basic Toolkit|0-1|no|100|no}}{{inventory|Junk 1|1-3|no|100|yes}}
| desc = Glove tranks are fastened to the back of =pronouns.possessive= hands with loose thread. =pronouns.Subjective= =verb:bite:afterpronoun= a needle for safekeeping.
| desc = Glove tranks are fastened to the back of =pronouns.possessive= hands with loose thread. =pronouns.Subjective= =verb:bite:afterpronoun= a needle for safekeeping.
| categories = Merchants
| gameversion = 2.0.206.57
}}
}}
[[Category:Merchants]]
<!-- END QBE -->
[[File:Six Day Stilt glover's tent.png|left|frame|A {{name}} in their tent in the {{favilink|Stiltgrounds}}.]]
A {{name}} is a merchant which sells hands-slot armor.
 
They can occasionally be found in the {{favilink|Stiltgrounds}}, appearing in a tent which can be distinguished by the {{favilink|sign}} variant which appears outside.
 
==Wares==
{{As of patch inline|2.0.201.58}}
{| class="wikitable"
! Item
! Number
! Chance of stocking
|-
| Tier 1 gloves
| 5-6
| 100%
|-
| Tier 2 gloves
| 3-4
| 100%
|-
| Tier 3 gloves
| 1
| 100%
|}
<small> Wares information taken from <code>PopulationTables.xml</code> and <code>ObjectBlueprints.xml</code> </small>
 
==Dialogue==
{{Qud dialogue|title=glover|text=Hand-coats for sale! Spare your digits the indignity of early removal!
 
Best protect your hands, =player.formalAddressTerm=. You don't know how much you need them until a madpole takes one.
 
Light gloves, heavy gloves, gauntlets. Don't let your hands go bare, =player.formalAddressTerm=.
 
One size fits all, =player.formalAddressTerm=. If I sell it to you, it fits.
 
How do I get my gloves so supple? I'll never tell.
 
Moving on soon, =player.formalAddressTerm=? My gloves and gauntlets need no maintenance, so finely are they crafted.
 
Live and eat, =player.formalAddressTerm=.
 
Live and drink, =player.formalAddressTerm=.}}
{{qud dialogue:choice|{{Qud dialogue:choice row|text=Live and drink, glovecrafter.}}}}
 
==Gallery==
<gallery>
File:Sign (glove).png|The sign variant which appears outside of {{name}} tents in the {{favilink|Stiltgrounds}}.
</gallery>
{{Creature Navbox|Merchants' Guild}}
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