Goat herder: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.48 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(14 intermediate revisions by 5 users not shown)
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.201.48}}
{{Character
{{Character
| title = {{Qud text|goat herder}}
| title = {{Qud text|goat herder}}
| image = goat herder.png
| image = goat herder.png
| overrideimages = {{altimage start}}{{altimage | goat herder.png | type = random sprite #1}}{{altimage | goat herder variation 1.png | type = random sprite #2}}{{altimage | goat herder variation 2.png | type = random sprite #3}}{{altimage | goat herder variation 3.png | type = random sprite #4}}{{altimage | goat herder variation 4.png | type = random sprite #5}}{{altimage | goat herder variation 5.png | type = random sprite #6}}{{altimage end}}
| overrideimages = {{altimage start}}{{altimage | goat herder.png | type = random sprite #1}}{{altimage | goat herder variation 1.png | type = random sprite #2}}{{altimage | goat herder variation 2.png | type = random sprite #3}}{{altimage | goat herder variation 3.png | type = random sprite #4}}{{altimage | goat herder variation 4.png | type = random sprite #5}}{{altimage | goat herder variation 5.png | type = random sprite #6}}{{altimage end}}
| lv = 1
| lv = 18-20
| hp = 16
| hp = 70
| av = 4
| av = 4
| dv = 7
| dv = 9
| ma = 4
| ma = 8
| weight = 200
| marange = 7+1d2
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| id = GoatHerder
| id = GoatHerder
| tier = 0
| tier = 3
| colorstr = &amp;y
| colorstr = &amp;y
| tilecolors = yw
| renderstr = f
| renderstr = f
| corpse = {{ID to name|Human Corpse}}
| corpse = Human Corpse
| corpsechance = 90
| corpsechance = 90
| role = Brute
| role = Brute
| extra = {{Extra info|weight = 200}}
| extra = {{Extra info|weight = 201 | bodytype = Humanoid}}
| inheritingfrom = CrabFarmer
| inheritingfrom = CrabFarmer
| quickness = 100
| quickness = 100
| movespeed = 100
| movespeed = 100
| strength = 14+1d3+1d1
| strength = 14+1d3+4d1
| agility = 14+1d3+1d1
| agility = 14+1d3+4d1
| toughness = 14+1d3+1d1
| toughness = 14+1d3+4d1
| intelligence = 14+1d3+1d1+1
| intelligence = 14+1d3+4d1
| willpower = 14+1d3+1d1
| willpower = 14+1d3+4d1
| ego = 14+1d3+1d1
| ego = 14+1d3+4d1
| intelligencemult = 1.25
| willpowermult = 1.25
| acid = 0
| acid = 0
| electric = 0
| electric = 0
| cold = 0
| cold = 0
| heat = 0
| heat = 0
| xpvalue = 25
| xptier = 0
| faction = {{creature faction|{{FactionID to name|Merchants}}|100}}
| faction = {{creature faction|{{FactionID to name|Merchants}}|100}}
| demeanor = neutral
| demeanor = neutral
| inventory = {{inventory|Sandals|1|no|100}}{{inventory|Leather Apron|1|no|100}}{{inventory|Steel Utility Knife|1|no|100}}{{inventory|Wide-brimmed Hat|1|no|100}}
| inventory = {{inventory|Sandals|1|no|100|no}}{{inventory|Leather Apron|1|no|100|no}}{{inventory|Steel Utility Knife|1|no|100|no}}{{inventory|Wide-brimmed Hat|1|no|100|no}}{{inventory|Junk 1|1-3|no|100|yes}}
| skills = {{SkillID to name|CookingAndGathering_Butchery}}
| skills = {{SkillID to name|CookingAndGathering_Butchery}}
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|3|17}}
| desc = The goat herder slouches in the heat. A beaten, leather hat is pulled low over =pronouns.possessive= eyes and sweat glistens on the scruffs of hair on =pronouns.possessive= cheeks. =pronouns.Possessive= hands are caked in mud and salt.
| desc = The goat herder slouches in the heat. A beaten, leather hat is pulled low over =pronouns.possessive= eyes and sweat glistens on the scruffs of hair on =pronouns.possessive= cheeks. =pronouns.Possessive= hands are caked in mud and salt.
| categories = Merchants
| categories = Merchants
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
{{No Description}}
{{missing info|Needs a dialog section}}
[[File:Six Day Stilt goat herder's pen.png|left|frame|A {{name}} in their pen in the {{favilink|Stiltgrounds}}, along with several {{favilink|goat|plural}}.]]
A {{name}} is a merchant which sells {{favilink|goat jerky}} and {{favilink|fork-horned helm|plural}}. They can sometimes be found in the {{favilink|stiltgrounds}}, appearing in a pen along with several {{Favilink|goat|plural}}.
 
==Wares==
{{As of patch inline|2.0.201.58}}
{| class="wikitable"
! Item
! Number
! Chance of stocking
|-
| {{favilink|goat jerky}}
| 5-8
| 100%
|-
| Empty {{favilink|waterskin}}
| 3-5
| 100%
|-
| {{Favilink id|Fork-Horned Helmet 3}}
| 1
| 75%
|-
| {{favilink id|Fork-Horned Helmet 4}} {{Tooltip|Identical to a normal fork-horned helm, <br> but with a lower weight and simulating level 4 Horns.|(variant)}}
| 1
| 35%
|}
<small> Wares information taken from <code>PopulationTables.xml</code> and <code>ObjectBlueprints.xml</code> </small>
 
{{Creature Navbox|Merchants' Guild}}
{{Creature Navbox|Merchants' Guild}}


[[Category:Merchants]]
[[Category:Merchants]]
19,173

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