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imported>Trashmonks (Updated by syntaxaire with game version 2.0.199.5 using QBE v1.0rc2) |
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{{Aliases|ids=Goatfolk Hero 1}} | |||
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{{As Of Patch|2.0.199. | {{As Of Patch|2.0.199.7}} | ||
{{Character | {{Character | ||
| title = {{Qud text|goatfolk shaman}} | | title = {{Qud text|goatfolk shaman}} | ||
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}} | }} | ||
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{{ | {{name}} are the designated leaders of the roaming [[goatfolk]] in the jungles of Qud. Each one has one random [[:Category:Physical Mutations|physical mutation]] at level 1-6 and one [[:Category:Mental Mutations|mental mutation]] at level 1-6, before being affected by their ego. If they are [[legendary]], they spawn with additional traits based on what clan they hail from and their title. | ||
{{Creature Navbox|Goatfolk | |||
Alongside them, they are commonly flanked with other goatfolk, with a maximum of 4, depending on how many empty cells are near the shaman when they spawn; what type of goatfolks are chosen are randomly generated and weighted. The pool they're chosen from is: | |||
* 2-4 {{favilink|goatfolk savage|plural}} | |||
* 1-2 {{favilink|goatfolk sower|plural}} | |||
* 1-3 {{favilink|goatfolk yurtwarden|plural}} | |||
* 95% for 1 {{favilink|goatfolk hornblower}} | |||
This pool is pulled from with no replacements up to 4 times.<ref><code>XRL.World.Parts.GoatfolkClan1</code></ref> | |||
{{favilink|Mamon Souldrinker}} is a legendary unique {{name}}. | |||
==Legendary Goatfolk Shamans== | |||
Legendary goatfolk shamans, like legendary {{favilink|snapjaw warlord|plural}} have a unique generation method. In particular, how their names are generated alter stats or grant them mutations. They will have twice the HP as a normal goatfolk shaman and will also spawn with one armor from [[Data:Armor#Armor 4|Armor 4]] with a 50% chance to have a [[mod]]. In addition to armor, they will have one piece of junk from [[Data:Junk#Junk 4|Junk 4]] and one from [[Data:Junk#Junk 4R|Junk4R]]. <ref><code>XRL.World.Encounters.EncounterObjectBuilders.GoatfolkHero1</code></ref> | |||
===Titles=== | |||
Legendary goatfolk will be named, but will also have a title, or last name. | |||
{| class="wikitable" | |||
!Title | |||
!Effect | |||
|- | |||
|Stargazer | |||
| +2 [[intelligence]] | |||
[[Light Manipulation]] at level 5 | |||
|- | |||
|Heartbiter | |||
|[[Two-headed]], both with [[Data:massive horns|massive horns]]. | |||
|- | |||
|Twicetalker | |||
|[[Adrenal Control]] at level 1 | |||
|- | |||
|Souldrinker | |||
|[[Syphon Vim]] at level 1 | |||
|- | |||
|Whitefinger | |||
| [[Electrical Generation]] at level 4 | |||
|- | |||
|Clovenhorn | |||
| +1 [[Strength]] | |||
[[Horns]] at level 5-6 | |||
knows [[Charge]] | |||
|} | |||
===Clans=== | |||
{|class="wikitable" | |||
!Clan | |||
!Effect | |||
|- | |||
|Hotur | |||
| +1 Strength | |||
|- | |||
|Ibex | |||
| [[Horns]] at level 2 | |||
|- | |||
|Sol | |||
|[[Photosynthetic Skin]] at level 4 (and grants the rest of their followers photosynthtetic skin at level 1) | |||
|- | |||
|Whitetongue | |||
| +1 Intelligence | |||
+1 Ego | |||
+1 Willpower | |||
|- | |||
|Yr | |||
| -0.75 [[Movement Speed]] (this is not possible, so nothing happens) | |||
|- | |||
|Mnim | |||
| +1 Toughness | |||
|} | |||
==References== | |||
<references/> | |||
{{Creature Navbox|Goatfolk}} | |||
[[Category:Goatfolk]] | [[Category:Goatfolk]] |