Goatfolk shaman: Difference between revisions

2,515 bytes added ,  19:00, 17 July 2020
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imported>Trashmonks
(Updated by syntaxaire with game version 2.0.199.5 using QBE v1.0rc2)
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{{Aliases|ids=Goatfolk Hero 1}}
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{{As Of Patch|2.0.199.5}}
{{As Of Patch|2.0.199.7}}
{{Character
{{Character
| title = {{Qud text|goatfolk shaman}}
| title = {{Qud text|goatfolk shaman}}
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}}
}}
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{{No Description}}
{{name}} are the designated leaders of the roaming [[goatfolk]] in the jungles of Qud. Each one has one random [[:Category:Physical Mutations|physical mutation]] at level 1-6 and one [[:Category:Mental Mutations|mental mutation]] at level 1-6, before being affected by their ego. If they are [[legendary]], they spawn with additional traits based on what clan they hail from and their title.
{{Creature Navbox|Goatfolk|uniquecommon}}
 
Alongside them, they are commonly flanked with other goatfolk, with a maximum of 4, depending on how many empty cells are near the shaman when they spawn; what type of goatfolks are chosen are randomly generated and weighted. The pool they're chosen from is:
* 2-4 {{favilink|goatfolk savage|plural}}
* 1-2 {{favilink|goatfolk sower|plural}}
* 1-3 {{favilink|goatfolk yurtwarden|plural}}
* 95% for 1 {{favilink|goatfolk hornblower}}
This pool is pulled from with no replacements up to 4 times.<ref><code>XRL.World.Parts.GoatfolkClan1</code></ref>
 
{{favilink|Mamon Souldrinker}} is a legendary unique {{name}}.
 
 
==Legendary Goatfolk Shamans==
Legendary goatfolk shamans, like legendary {{favilink|snapjaw warlord|plural}} have a unique generation method. In particular, how their names are generated alter stats or grant them mutations. They will have twice the HP as a normal goatfolk shaman and will also spawn with one armor from [[Data:Armor#Armor 4|Armor 4]] with a 50% chance to have a [[mod]]. In addition to armor, they will have one piece of junk from [[Data:Junk#Junk 4|Junk 4]] and one from [[Data:Junk#Junk 4R|Junk4R]]. <ref><code>XRL.World.Encounters.EncounterObjectBuilders.GoatfolkHero1</code></ref>
===Titles===
Legendary goatfolk will be named, but will also have a title, or last name.
{| class="wikitable"
!Title
!Effect
|-
|Stargazer
| +2 [[intelligence]]
[[Light Manipulation]] at level 5
|-
|Heartbiter
|[[Two-headed]], both with [[Data:massive horns|massive horns]].
|-
|Twicetalker
|[[Adrenal Control]] at level 1
|-
|Souldrinker
|[[Syphon Vim]] at level 1
|-
|Whitefinger
| [[Electrical Generation]] at level 4
|-
|Clovenhorn
| +1 [[Strength]]
[[Horns]] at level 5-6
knows [[Charge]]
|}
 
===Clans===
{|class="wikitable"
!Clan
!Effect
|-
|Hotur
| +1 Strength
|-
|Ibex
| [[Horns]] at level 2
|-
|Sol
|[[Photosynthetic Skin]] at level 4 (and grants the rest of their followers photosynthtetic skin at level 1)
|-
|Whitetongue
| +1 Intelligence
+1 Ego
+1 Willpower
|-
|Yr
| -0.75 [[Movement Speed]] (this is not possible, so nothing happens)
|-
|Mnim
| +1 Toughness
|}
 
==References==
<references/>
 
{{Creature Navbox|Goatfolk}}


[[Category:Goatfolk]]
[[Category:Goatfolk]]