Goatfolk shaman (crazed): Difference between revisions

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(Updated by egocarib with game version 2.0.203.20 using QBE v1.0rc2)
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The display name of the crazed goatfolk shaman in-game is '''goatfolk shaman''', though it is a distinct creature from the {{favilink|goatfolk shaman}} in that its faction membership is different, it has a different tile, it has a special spawning location, and it is always accompanied by [[#Goatfolk Clan|a group of goatfolk]] even when not [[legendary creature|legendary]]. Otherwise, crazed goatfolk shamans are identical to goatfolk shamans.  
The display name of the crazed goatfolk shaman in-game is '''goatfolk shaman''', though it is a distinct creature from the {{favilink|goatfolk shaman}} in that its faction membership is different, it has a different tile, it has a special spawning location, and it is always accompanied by [[#Goatfolk Clan|a group of goatfolk]] even when not [[legendary creature|legendary]]. Otherwise, crazed goatfolk shamans are identical to goatfolk shamans.  


Like all goatfolk, crazed goatfolk shamans attack in melee with their {{favilink|massive horns}}, which are considered both a natural [[Short Blade|short blade]] weapon that deals {{Heart}}{{dice tooltip|1d3}} damage, and a [[shield]] with an [[AV]] value of {{AV}}2.{{XML Ref|object|Goatfolk_Horns}} Additionally, crazed goatfolk shamans will always come equipped with one item from [[Data:Melee Weapons#Melee Weapons 3|Melee Weapons 3]], will have a 75% chance to possess one item from [[Data:Armor#Armor 3|Armor 3]], and will have a 5% chance to possess one item from [[Data:Junk#Junk 3|Junk 3]].{{Code Reference|namespace=XRL.World.Encounters.EncounterObjectBuilders|class=Tier3HumanoidEquipment}} Finally, they possess the [[Shake It Off]] and [[Block]] skills.{{XML Ref|object|Goatfolk}}
Like all goatfolk, crazed goatfolk shamans attack in melee with their {{favilink|massive horns}}, which are considered both a natural [[Short Blade|short blade]] weapon that deals {{Heart}}{{dice tooltip|1d3}} damage, and a [[shield]] with an [[AV]] value of {{AV}}2.{{XML Ref|object|Goatfolk_Horns}} Additionally, crazed goatfolk shamans will always come equipped with one item from [[Data:Melee Weapons#Melee Weapons 3|Melee Weapons 3]], will have a 75% chance to possess one item from [[Data:Armor#Armor 3|Armor 3]], and will have a 5% chance to possess one item from [[Population:Junk#Junk 3|Junk 3]].{{Code Reference|namespace=XRL.World.Encounters.EncounterObjectBuilders|class=Tier3HumanoidEquipment}} Finally, they possess the [[Shake It Off]] and [[Block]] skills.{{XML Ref|object|Goatfolk}}


Like goatfolk shamans, crazed goatfolk shamans will always spawn with one random [[Mutations#Physical Mutations|physical mutation]] and one random [[Mutations#Mental Mutations|mental mutation]], each with a base mutation level of {{dice tooltip|1d6}}.{{XML Ref|object|Crazed Goatfolk Shaman 1}}{{XML Ref|object|Crazed Goatfolk Shaman 2}}{{Code Reference|class=RandomMutations}}  
Like goatfolk shamans, crazed goatfolk shamans will always spawn with one random [[Mutations#Physical Mutations|physical mutation]] and one random [[Mutations#Mental Mutations|mental mutation]], each with a base mutation level of {{dice tooltip|1d6}}.{{XML Ref|object|Crazed Goatfolk Shaman 1}}{{XML Ref|object|Crazed Goatfolk Shaman 2}}{{Code Reference|class=RandomMutations}}