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(Added quotes from Pax Klanq regarding each of the Golem's components) |
(Added to the Atzmus section, filled out a table of creatures which grant varying Mutations on each run) |
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== Atzmus == | == Atzmus == | ||
{{qud dialogue | {{qud dialogue | ||
| text = Atzmus transcendental imprint of being. Pattern trait after creature part, crossed with Body. | | text = Atzmus transcendental imprint of being. Pattern trait after creature part, crossed with Body. | ||
-Pax Klanq, on the Golem's Atzmus | -Pax Klanq, on the Golem's Atzmus | ||
}} | }} | ||
The Player must provide a body part of any kind. It can be sourced from a plant, animal, or robot creature. The type of part does not effect the Golem (Head, Face, Hands, etc), only the being it was sourced from. | |||
===Mutations=== | |||
{| class="wikitable" | |||
! Creature Source | |||
! Effect | |||
! Notes | |||
| | |||
|} | |||
===Variable Mutations=== | |||
Some creatures will have differing mutations from one run to another, and will therefore have differing effects on your Golem. | |||
{| class="wikitable" | |||
! Creature Source | |||
! Possible Mutations | |||
! Notes | |||
|- | |||
|[[Goatfolk shaman]], [[Goatfolk qlippoth]], [[Mamon Souldrinker]] | |||
|[[Syphon Vim]] at level 1, One Random Mental [[Mutation]] at level 1-4, one Random Physical [[Mutation]] at level 1-4 | |||
|Shaman, Qlippoths, and Mamon, all draw from the same pool, and will therefore give the same Mutations as one another each run. All three will always have [[Syphon Vim]] | |||
|- | |||
|[[Psyberneticist]] | |||
| Three Random Mental [[Mutations]] at level 1-4 | |||
| | |||
|- | |||
|[[Svardym eld]] | |||
| Two random Mental [[Mutations]] at level 8-10 | |||
| | |||
|- | |||
|[[Glow-wight apotheote]] | |||
| Four Physical [[Mutations]] at level 9-12 | |||
| | |||
|} | |||
===Stat Bonuses=== | |||
{| class="wikitable" | |||
! Creature Source | ! Creature Source | ||
! Effect | ! Effect |
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