Gunsmith: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by Teamtoto with game version 2.0.202.66 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(4 intermediate revisions by the same user not shown)
Line 3: Line 3:
| title = {{Qud text|gunsmith}}
| title = {{Qud text|gunsmith}}
| image = gunsmith.png
| image = gunsmith.png
| lv = 1
| lv = 18-20
| hp = 16
| hp = 70
| av = 4
| av = 4
| dv = 7
| dv = 9
| ma = 4
| ma = 8
| marange = 3+1d2
| marange = 7+1d2
| weight = 200
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| id = Gunsmith
| id = Gunsmith
| tier = 0
| tier = 3
| colorstr = &K
| colorstr = &K
| tilecolors = KW
| tilecolors = KW
Line 19: Line 19:
| corpsechance = 90
| corpsechance = 90
| role = Skirmisher
| role = Skirmisher
| extra = {{Extra info|weight = 200 | bodytype = Humanoid}}
| extra = {{Extra info|weight = 201 | bodytype = Humanoid}}
| inheritingfrom = BaseMerchant
| inheritingfrom = BaseMerchant
| quickness = 100
| quickness = 100
| movespeed = 100
| movespeed = 100
| strength = 14+1d3+1d1
| strength = 14+1d3+4d1
| agility = 14+1d3+1d1
| agility = 14+1d3+4d1
| toughness = 14+1d3+1d1
| toughness = 14+1d3+4d1
| intelligence = 14+1d3+1d1
| intelligence = 14+1d3+4d1
| willpower = 14+1d3+1d1
| willpower = 14+1d3+4d1
| ego = 14+1d3+1d1
| ego = 14+1d3+4d1
| intelligencemult = 1.25
| intelligencemult = 1.25
| willpowermult = 1.25
| acid = 0
| acid = 0
| electric = 0
| electric = 0
| cold = 0
| cold = 0
| heat = 0
| heat = 0
| xpvalue = 25
| xptier = 0
| faction = {{creature faction|{{FactionID to name|Merchants}}|100}}
| faction = {{creature faction|{{FactionID to name|Merchants}}|100}}
| demeanor = neutral
| demeanor = neutral
| inventory = {{inventory|Leather Boots|1|no|100}}{{inventory|Leather Cloak|1|no|100}}{{inventory|Steel Utility Knife|1|no|100}}{{inventory|Basic Toolkit|1|no|100}}
| inventory = {{inventory|Leather Boots|1|no|100|no}}{{inventory|Leather Cloak|1|no|100|no}}{{inventory|Steel Utility Knife|1|no|100|no}}{{inventory|Basic Toolkit|1|no|100|no}}{{inventory|Junk 1|1-3|no|100|yes}}
| skills = {{SkillID to name|Pistol}} </br>{{SkillID to name|Pistol_Akimbo}}
| skills = {{SkillID to name|Pistol}} </br>{{SkillID to name|Pistol_Akimbo}}
| desc = A crushed hat brim mantles =pronouns.possessive= eyes and a leather holster rides =pronouns.possessive= shoulder. =pronouns.Subjective= =verb:roll:afterpronoun= a lead slug over =pronouns.possessive= leathery knuckles.
| desc = A crushed hat brim mantles =pronouns.possessive= eyes and a leather holster rides =pronouns.possessive= shoulder. =pronouns.Subjective= =verb:roll:afterpronoun= a lead slug over =pronouns.possessive= leathery knuckles.
| categories = Merchants
| categories = Merchants
| gameversion = 2.0.202.66
| gameversion = 2.0.206.57
}}
}}
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