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Trashmonks (talk | contribs) |
Trashmonks (talk | contribs) |
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| canbuild = yes | | canbuild = yes | ||
| candisassemble = yes | | candisassemble = yes | ||
| colorstr = & | | colorstr = &m | ||
| tilecolors = | | tilecolors = my | ||
| renderstr = δ | | renderstr = δ | ||
| extra = {{Extra info|metal = yes}} | | extra = {{Extra info|metal = yes}} | ||
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| unidentifiedaltname = grenade | | unidentifiedaltname = grenade | ||
| supportedmods = GrenadeMods | | supportedmods = GrenadeMods | ||
| desc = A | | desc = A thick metal jacket encases the explosive and is clamped to a quick-release lever. It's etched with a bouquet of explosive arrows and it rattles under its own weight. | ||
| categories = Grenades | | categories = Grenades | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
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** If there are stairs nearby, you can go up or down one level and you will be safe from the explosion. Explosions do not travel up or down stairs. | ** If there are stairs nearby, you can go up or down one level and you will be safe from the explosion. Explosions do not travel up or down stairs. | ||
** Otherwise, use whatever items or abilities you can to increase your [[quickness]], [[movement speed]], or [[sprint]] speed so that you can run for cover before it explodes. Running behind a few layers of wall is usually a good way to avoid most of the damage. | ** Otherwise, use whatever items or abilities you can to increase your [[quickness]], [[movement speed]], or [[sprint]] speed so that you can run for cover before it explodes. Running behind a few layers of wall is usually a good way to avoid most of the damage. | ||
** Another option is to detonate a {{favilink|stasis grenade}} or use a {{favilink|stasis projector}} to create a {{favilink|stasis field}} around yourself before the nuke explodes, making you (and anything else caught in the field) immune to damage. Notably, this option also prevents [[damage reflection]] from hurting you. | |||
=== Avoiding damage reflection === | |||
In higher-level regions, you should also ensure that your {{name|plural}} do not hit enemies with [[damage reflection]], including {{favilink|quartz baboon|plural}} and {{favilink|mirror bug|plural}}. Mirror bugs are particularly dangerous, as they are fragile and reflect 100% of their damage back at the attacker. A misplaced nuke hitting a mirror bug can easily reflect several thousand points of damage back at the player. | |||
It is possible to avoid damage reflection from creatures hit by your {{name|plural}} by placing a stasis field around yourself before the nuke detonates. | |||
== Visual Demo == | == Visual Demo == |