Hand-E-Nuke: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
m (Add some tips about using stasis fields with Hand-E-Nukes.)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(One intermediate revision by one other user not shown)
Line 29: Line 29:
| desc = A thick metal jacket encases the explosive and is clamped to a quick-release lever. It's etched with a bouquet of explosive arrows and it rattles under its own weight.
| desc = A thick metal jacket encases the explosive and is clamped to a quick-release lever. It's etched with a bouquet of explosive arrows and it rattles under its own weight.
| categories = Grenades
| categories = Grenades
| gameversion = 2.0.204.82
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
Line 47: Line 47:
** Another option is to detonate a {{favilink|stasis grenade}} or use a {{favilink|stasis projector}} to create a {{favilink|stasis field}} around yourself before the nuke explodes, making you (and anything else caught in the field) immune to damage. Notably, this option also prevents [[damage reflection]] from hurting you.
** Another option is to detonate a {{favilink|stasis grenade}} or use a {{favilink|stasis projector}} to create a {{favilink|stasis field}} around yourself before the nuke explodes, making you (and anything else caught in the field) immune to damage. Notably, this option also prevents [[damage reflection]] from hurting you.


In higher-level regions, you should also ensure that your {{name|plural}} do not hit enemies with [[damage reflection]], including {{favilink|quartz baboon|plural}} and {{favilink|mirror bug|plural}} (unless you're protecting yourself with a stasis field). Mirror bugs are particularly dangerous, as they are fragile and reflect 100% of their damage back at the attacker. A misplaced nuke hitting a mirror bug can easily reflect several thousand points of (unavoidable) damage back at the player.
=== Avoiding damage reflection ===
 
In higher-level regions, you should also ensure that your {{name|plural}} do not hit enemies with [[damage reflection]], including {{favilink|quartz baboon|plural}} and {{favilink|mirror bug|plural}}. Mirror bugs are particularly dangerous, as they are fragile and reflect 100% of their damage back at the attacker. A misplaced nuke hitting a mirror bug can easily reflect several thousand points of damage back at the player.
 
It is possible to avoid damage reflection from creatures hit by your {{name|plural}} by placing a stasis field around yourself before the nuke detonates.


== Visual Demo ==
== Visual Demo ==
19,173

edits