2,158
edits
No edit summary |
m (favilinks) |
||
Line 2: | Line 2: | ||
{{missing info|Can non-player creatures search? Does Clairvoyance reveal lurkers within its AOE?}} | {{missing info|Can non-player creatures search? Does Clairvoyance reveal lurkers within its AOE?}} | ||
When a player character walks past a hidden creature, they search all adjacent tiles. A random number is rolled from 1 to the searcher's [[Intelligence]], plus any additional bonuses to searching they may have. If this is greater than or equal to the hidden creature's difficulty, they will be revealed.{{Code Reference|class=Hidden}} This search can be performed multiple times by stepping back and forth until the hidden creature is revealed. [[True Kin]] characters can install a | When a player character walks past a hidden creature, they search all adjacent tiles. A random number is rolled from 1 to the searcher's [[Intelligence]], plus any additional bonuses to searching they may have. If this is greater than or equal to the hidden creature's difficulty, they will be revealed.{{Code Reference|class=Hidden}} This search can be performed multiple times by stepping back and forth until the hidden creature is revealed. [[True Kin]] characters can install a {{favilink|Penetrating radar}} implant to unerringly reveal any lurkers within its AOE. | ||
== Formula == | == Formula == | ||
Line 19: | Line 19: | ||
=== Sewage Eels === | === Sewage Eels === | ||
{{Main|sewage eel}} | {{Main|sewage eel}} | ||
{{favilink|Sewage eel|plural}} behave slightly different from other lurkers. Rather than existing but in hidden state, eels initially are nothing but a spawner, due to which they cannot be attacked until successfully revealed. | |||
=== Sultan Crocs === | === Sultan Crocs === | ||
{{Main|sultan croc}} | {{Main|sultan croc}} | ||
Sultan | {{favilink|Sultan croc|plural}} can become hidden after using their [[Submersion]] ability to submerge beneath a swim-depth pool of liquid. | ||
== References == | == References == |
edits