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{{missing info|Can non-player creatures search? Does Clairvoyance reveal lurkers within its AOE?}} | {{missing info|Can non-player creatures search? Does Clairvoyance reveal lurkers within its AOE?}} | ||
When a player character walks past a hidden creature, they search all adjacent tiles. A random number is rolled from 1 to the searcher's [[Intelligence]], plus any additional bonuses to searching they may have. If this is greater than the hidden creature's difficulty, they will be revealed.{{Code Reference|class=Hidden}} This search can be performed multiple times by stepping back and forth until the hidden creature is revealed. [[True Kin]] characters can install a [[Penetrating radar]] implant to unerringly reveal any lurkers within its AOE. | When a player character walks past a hidden creature, they search all adjacent tiles. A random number is rolled from 1 to the searcher's [[Intelligence]], plus any additional bonuses to searching they may have. If this is greater than or equal to the hidden creature's difficulty, they will be revealed.{{Code Reference|class=Hidden}} This search can be performed multiple times by stepping back and forth until the hidden creature is revealed. [[True Kin]] characters can install a [[Penetrating radar]] implant to unerringly reveal any lurkers within its AOE. | ||
== Formula == | |||
Depending on the difficulty, the basic chance of successfully finding a hidden creature is: | |||
<math alt="intelligence - (difficulty - 1) / intelligence">\frac{\text{INT} - (\text{difficulty} - 1)}{\text{INT}}</math> | |||
== List of Hidden Creatures == | == List of Hidden Creatures == | ||
{{#cargo_query:table=ExtraInfo=EI, GeneralData=GD | {{#cargo_query:table=ExtraInfo=EI, GeneralData=GD | ||
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== Sewage eels == | == Sewage eels == | ||
{{Main|sewage eel}} | {{Main|sewage eel}} | ||
[[Sewage eel]]s behave slightly different from other lurkers. Rather than existing but in hidden state, eels initially are nothing but a spawner, due to which they cannot be attacked until successfully revealed. Also their search difficulty is not a check against static number, but a percentage chance derived from searcher's [[Intelligence]] stat | [[Sewage eel]]s behave slightly different from other lurkers. Rather than existing but in hidden state, eels initially are nothing but a spawner, due to which they cannot be attacked until successfully revealed. Also their search difficulty is not a check against static number, but a percentage chance derived from searcher's [[Intelligence]] stat. | ||
== References == | == References == | ||
<references/> | <references/> | ||
[[Category:Mechanics]] | [[Category:Mechanics]] | ||
{{Mechanics Navbox}} | {{Mechanics Navbox}} |