High-voltage arc winder: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
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(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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Accuracy: High{{)}}}}
Accuracy: High{{)}}}}
| categories = Pistols
| categories = Pistols
| gameversion = 2.0.203.20
| gameversion = 2.0.206.57
}}
}}
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* Additionally, the {{name|possessive}} arcs are undodgeable, making it effective against high-DV targets as well.
* Additionally, the {{name|possessive}} arcs are undodgeable, making it effective against high-DV targets as well.
* Capable of dealing large amounts of damage per turn.
* Capable of dealing large amounts of damage per turn.
* Gains more damage than most weapons from being [[overloaded]] (3d4 additional damage, as opposed to the more usual +2 damage.)
* Robots, one of the most potentially dangerous kinds of entities in Qud, are particularly vulnerable to its damage type, and frequently have high AV that may be difficult to deal with with other weapons.
* Robots, one of the most potentially dangerous kinds of entities in Qud, are particularly vulnerable to its damage type, and frequently have high AV that may be difficult to deal with with other weapons.
* Due to lack of PV, the {{lc:[[Beamsplitter]]}} mod is in most ways a free upgrade to a shotgun-like burst, as its usual PV malus is irrelevant.
* Due to lack of PV, the {{lc:[[Beamsplitter]]}} mod is in most ways a free upgrade to a shotgun-like burst, as its usual PV malus is irrelevant.
** This can in close range potentially triplicate damage and increase effectiveness of on-hit effects, such as the {{lc:[[Nulling]]}} mod or [[Disarming Shot]], or further improve crowd control potential.
** This can in close range potentially triplicate damage and increase effectiveness of on-hit effects, such as the {{lc:[[Nulling]]}} mod or [[Disarming Shot]], or further improve crowd control potential.
===Disadvantages===
===Disadvantages===
* A small number of entities, notably {{favilink|Asphodelyte|plural}}, have high electric damage resistance, making it ineffective at damaging them.
* A small number of entities, notably {{favilink|Asphodelyte|plural}}, have high electric damage resistance, making it ineffective at damaging them.
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