High Capacity: Difference between revisions

231 bytes added ,  16:31, 9 October 2021
m
additional infobox properties
m (Update to use new Cargo table)
m (additional infobox properties)
 
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{{Mod
{{Mod
|title     ={{qud text|&chigh-capacity|notxml}}
| title             = {{qud text|&chigh-capacity|notxml}}
|type       =Energy Cell, Charge Storage
| type               = Energy Cell, Charge Storage
|id         =ModHighCapacity
| id                 = ModHighCapacity
|rarity     =U
| rarity             = U
|tinkerable =yes
| tinkerable         = yes
|tinkertier =1
| tinkertier         = 1
|value     =1.2
| value             = 1.2
|desc       =&CHigh-capacity: This item has increased charge capacity.
| difficulty        = 1
|notxml=yes
| complexity        = 1
| empsensitive      = no
| powerloadsensitive = no
| realitydistortion  = no
| desc               = &CHigh-capacity: This item has increased charge capacity.
| gameversion        = 2.0.201.114
}}
}}
{{name}} is a mod that increases the max charge capacity to <math>\frac{\text{MaxCharge}\times(14 + \text{Tier})}{10}</math>, where MaxCharge is the current maximum capacity of the [[:Category:Energy Cells|energy cell]].
{{name}} is a mod that increases the max charge capacity to <math>\frac{\text{MaxCharge}\times(14 + \text{Tier})}{10}</math>, where MaxCharge is the current maximum capacity of the [[:Category:Energy Cells|energy cell]].