Hindren scout: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by Teamtoto using QBE v1.0rc1)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(28 intermediate revisions by 6 users not shown)
Line 1: Line 1:
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Character
{{Character
| title = {{Qud text|hindren scout}}
| title = {{Qud text|hindren scout}}
| image = hindren scout.png
| image = hindren scout.png
| lv = 1
| lv = 9
| hp = 40
| hp = 40
| av = 2
| av = 3
| dv = 6
| dv = 10
| ma = 0
| ma = 4
| marange = 3+1d2
| weight = 201
| featureweightinfo = no
| id = HindrenScout
| tier = 1
| colorstr = &amp;r
| colorstr = &amp;r
| tilecolors = rw
| renderstr = h
| renderstr = h
| id = HindrenScout
| corpse = Hindren Corpse
| corpse = {{ID to name|Hindren Corpse}}
| corpsechance = 10
| corpsechance = 10
| role = Minion
| role = Unspecified
| extra = {{Extra info|weight = 201 | bodytype = Humanoid}}
| inheritingfrom = BaseHindren
| quickness = 100
| movespeed = 100
| strength = 20+1d4
| strength = 20+1d4
| agility = 20+1d4
| agility = 20+1d4
Line 23: Line 33:
| cold = 0
| cold = 0
| heat = 0
| heat = 0
| xpvalue = 225
| xptier = 1
| faction = {{creature faction|{{FactionID to name|Hindren}}|99}}
| faction = {{creature faction|{{FactionID to name|Hindren}}|99}}
| inventory = {{inventory|{{ID to name|LeatherBracer}}|1}}{{inventory|{{ID to name|Leather Boots}}|2}}{{inventory|{{ID to name|Worn Burnoose}}|1}}{{inventory|{{ID to name|Short Bow}}|1}}{{inventory|{{ID to name|Wooden Arrow}}|10-20}}{{inventory|{{ID to name|Short Sword}}|1}}
| demeanor = neutral
| inventory = {{inventory|LeatherBracer|2|no|100|no}}{{inventory|Leather Boots|2|no|100|no}}{{inventory|Worn Burnoose|1|no|100|no}}{{inventory|Short Bow|1|no|100|no}}{{inventory|Wooden Arrow|10-20|no|100|no}}{{inventory|Dagger|1|no|100|no}}
| skills = {{SkillID to name|Acrobatics_Jump}}
| skills = {{SkillID to name|Acrobatics_Jump}}
| mutations = {{creature mutation|{{MutationID to name|Horns}}|3}} </br>{{creature mutation|{{MutationID to name|MultipleLegs}}|3}} </br>{{creature mutation|{{MutationID to name|ThickFur}}|0}} </br>{{creature mutation|{{MutationID to name|HeightenedHearing}}|0}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|3}}
| mutations = {{creature mutation|{{MutationID to name|Horns}}|3|17}} </br>{{creature mutation|{{MutationID to name|MultipleLegs}}|3|17}} </br>{{creature mutation|{{MutationID to name|ThickFur}}|1|17}} </br>{{creature mutation|{{MutationID to name|HeightenedHearing}}|1|17}}
| desc = Anxiety personified, the hindren scout =verb:stand= tense and poised, long ears flickering. As with =pronouns.possessive= nervous tension, the muscular tone and alertness of the scout is even more heightened than those of the hindren farmers. Seeking predators and intruders, =pronouns.possessive= eyes dart hither and yon.
| desc = Anxiety personified, =pronouns.subjective= stands in poised tension, =pronouns.possessive= shanks taut and =pronouns.possessive= long ears twitching. Narrow eyes dart hither and yon in search of intruders. Here in the body of the scout, the high nerves of the hindren farmers are heightened to a pitch.
| categories = Hindren
| gameversion = 2.0.206.57
}}
}}
[[Category:Humanoids]]
<!-- END QBE -->
{{No Description}}
{{Conversations link}}
 
 
{{Creature Navbox|Hindren of Bey Lah|uniquecommon}}
{{No Description}}
 
[[Category:Hindren]]
19,173

edits