Hindren scout: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(9 intermediate revisions by 3 users not shown)
Line 3: Line 3:
| title = {{Qud text|hindren scout}}
| title = {{Qud text|hindren scout}}
| image = hindren scout.png
| image = hindren scout.png
| lv = 1
| lv = 9
| hp = 40
| hp = 40
| av = 3
| av = 3
Line 9: Line 9:
| ma = 4
| ma = 4
| marange = 3+1d2
| marange = 3+1d2
| weight = 200
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| id = HindrenScout
| id = HindrenScout
| tier = 0
| tier = 1
| colorstr = &r
| colorstr = &r
| tilecolors = rw
| tilecolors = rw
Line 19: Line 19:
| corpsechance = 10
| corpsechance = 10
| role = Unspecified
| role = Unspecified
| extra = {{Extra info|weight = 200 | bodytype = Humanoid}}
| extra = {{Extra info|weight = 201 | bodytype = Humanoid}}
| inheritingfrom = BaseHindren
| inheritingfrom = BaseHindren
| quickness = 100
| quickness = 100
Line 33: Line 33:
| cold = 0
| cold = 0
| heat = 0
| heat = 0
| xpvalue = 25
| xpvalue = 225
| xptier = 0
| xptier = 1
| faction = {{creature faction|{{FactionID to name|Hindren}}|99}}
| faction = {{creature faction|{{FactionID to name|Hindren}}|99}}
| demeanor = neutral
| demeanor = neutral
| inventory = {{inventory|LeatherBracer|2|no|100}}{{inventory|Leather Boots|2|no|100}}{{inventory|Worn Burnoose|1|no|100}}{{inventory|Short Bow|1|no|100}}{{inventory|Wooden Arrow|10-20|no|100}}{{inventory|Short Sword|1|no|100}}
| inventory = {{inventory|LeatherBracer|2|no|100|no}}{{inventory|Leather Boots|2|no|100|no}}{{inventory|Worn Burnoose|1|no|100|no}}{{inventory|Short Bow|1|no|100|no}}{{inventory|Wooden Arrow|10-20|no|100|no}}{{inventory|Dagger|1|no|100|no}}
| skills = {{SkillID to name|Acrobatics_Jump}}
| skills = {{SkillID to name|Acrobatics_Jump}}
| mutations = {{creature mutation|{{MutationID to name|Horns}}|3|17}} </br>{{creature mutation|{{MutationID to name|MultipleLegs}}|3|17}} </br>{{creature mutation|{{MutationID to name|ThickFur}}|0|17}} </br>{{creature mutation|{{MutationID to name|HeightenedHearing}}|0|17}}
| mutations = {{creature mutation|{{MutationID to name|Horns}}|3|17}} </br>{{creature mutation|{{MutationID to name|MultipleLegs}}|3|17}} </br>{{creature mutation|{{MutationID to name|ThickFur}}|1|17}} </br>{{creature mutation|{{MutationID to name|HeightenedHearing}}|1|17}}
| desc = Anxiety personified, the hindren scout =verb:stand= tense and poised, long ears flickering. As with =pronouns.possessive= nervous tension, the muscular tone and alertness of the scout is even more heightened than those of the hindren farmers. Seeking predators and intruders, =pronouns.possessive= eyes dart hither and yon.
| desc = Anxiety personified, =pronouns.subjective= stands in poised tension, =pronouns.possessive= shanks taut and =pronouns.possessive= long ears twitching. Narrow eyes dart hither and yon in search of intruders. Here in the body of the scout, the high nerves of the hindren farmers are heightened to a pitch.
| categories = Hindren
| categories = Hindren
| gameversion = 2.0.201.114
| gameversion = 2.0.206.57
}}
}}
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